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173 lines
6.1 KiB
173 lines
6.1 KiB
# This file is NOT licensed under the GPLv3, which is the license for the rest |
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# of YouCompleteMe. |
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# |
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# Here's the license text for this file: |
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# |
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# This is free and unencumbered software released into the public domain. |
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# |
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# Anyone is free to copy, modify, publish, use, compile, sell, or |
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# distribute this software, either in source code form or as a compiled |
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# binary, for any purpose, commercial or non-commercial, and by any |
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# means. |
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# |
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# In jurisdictions that recognize copyright laws, the author or authors |
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# of this software dedicate any and all copyright interest in the |
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# software to the public domain. We make this dedication for the benefit |
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# of the public at large and to the detriment of our heirs and |
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# successors. We intend this dedication to be an overt act of |
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# relinquishment in perpetuity of all present and future rights to this |
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# software under copyright law. |
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# |
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
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# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
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# IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
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# OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
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# ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
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# OTHER DEALINGS IN THE SOFTWARE. |
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# |
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# For more information, please refer to <http://unlicense.org/> |
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import os |
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import ycm_core |
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# These are the compilation flags that will be used in case there's no |
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# compilation database set (by default, one is not set). |
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# CHANGE THIS LIST OF FLAGS. YES, THIS IS THE DROID YOU HAVE BEEN LOOKING FOR. |
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flags = [ |
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'-Wall', |
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'-Wextra', |
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'-Werror', |
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#'-Wc++98-compat', |
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'-Wno-long-long', |
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'-Wno-variadic-macros', |
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'-fexceptions', |
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'-DNDEBUG', |
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# You 100% do NOT need -DUSE_CLANG_COMPLETER in your flags; only the YCM |
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# source code needs it. |
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#'-DUSE_CLANG_COMPLETER', |
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# THIS IS IMPORTANT! Without a "-std=<something>" flag, clang won't know which |
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# language to use when compiling headers. So it will guess. Badly. So C++ |
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# headers will be compiled as C headers. You don't want that so ALWAYS specify |
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# a "-std=<something>". |
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# For a C project, you would set this to something like 'c99' instead of |
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# 'c++11'. |
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'-std=c++11', |
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# ...and the same thing goes for the magic -x option which specifies the |
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# language that the files to be compiled are written in. This is mostly |
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# relevant for c++ headers. |
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# For a C project, you would set this to 'c' instead of 'c++'. |
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'-x', |
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'c++', |
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'-undef', # get rid of standard definitions to allow us to include arm math header |
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'-I', os.path.join(os.path.expanduser("~"),'gcc-arm-none-eabi-4_7-2013q3/arm-none-eabi/include'), |
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'-I', 'Build/px4io-v1_default.build/nuttx-export/include/', |
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'-I', 'Build/px4io-v2_default.build/nuttx-export/include/', |
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'-I', './NuttX/nuttx/arch/arm/include', |
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'-include', './src/include/visibility.h', |
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'-I', './src', |
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'-I', './src/modules', |
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'-I', './src/include', |
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'-I', './src/lib', |
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'-I', './NuttX', |
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] |
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# Set this to the absolute path to the folder (NOT the file!) containing the |
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# compile_commands.json file to use that instead of 'flags'. See here for |
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# more details: http://clang.llvm.org/docs/JSONCompilationDatabase.html |
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# |
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# Most projects will NOT need to set this to anything; you can just change the |
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# 'flags' list of compilation flags. Notice that YCM itself uses that approach. |
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compilation_database_folder = '' |
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if os.path.exists( compilation_database_folder ): |
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database = ycm_core.CompilationDatabase( compilation_database_folder ) |
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else: |
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database = None |
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SOURCE_EXTENSIONS = [ '.cpp', '.cxx', '.cc', '.c', '.m', '.mm' ] |
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def DirectoryOfThisScript(): |
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return os.path.dirname( os.path.abspath( __file__ ) ) |
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def MakeRelativePathsInFlagsAbsolute( flags, working_directory ): |
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if not working_directory: |
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return list( flags ) |
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new_flags = [] |
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make_next_absolute = False |
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path_flags = [ '-isystem', '-I', '-iquote', '--sysroot=' ] |
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for flag in flags: |
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new_flag = flag |
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if make_next_absolute: |
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make_next_absolute = False |
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if not flag.startswith( '/' ): |
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new_flag = os.path.join( working_directory, flag ) |
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for path_flag in path_flags: |
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if flag == path_flag: |
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make_next_absolute = True |
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break |
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if flag.startswith( path_flag ): |
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path = flag[ len( path_flag ): ] |
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new_flag = path_flag + os.path.join( working_directory, path ) |
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break |
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if new_flag: |
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new_flags.append( new_flag ) |
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return new_flags |
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def IsHeaderFile( filename ): |
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extension = os.path.splitext( filename )[ 1 ] |
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return extension in [ '.h', '.hxx', '.hpp', '.hh' ] |
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def GetCompilationInfoForFile( filename ): |
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# The compilation_commands.json file generated by CMake does not have entries |
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# for header files. So we do our best by asking the db for flags for a |
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# corresponding source file, if any. If one exists, the flags for that file |
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# should be good enough. |
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if IsHeaderFile( filename ): |
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basename = os.path.splitext( filename )[ 0 ] |
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for extension in SOURCE_EXTENSIONS: |
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replacement_file = basename + extension |
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if os.path.exists( replacement_file ): |
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compilation_info = database.GetCompilationInfoForFile( |
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replacement_file ) |
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if compilation_info.compiler_flags_: |
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return compilation_info |
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return None |
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return database.GetCompilationInfoForFile( filename ) |
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def FlagsForFile( filename, **kwargs ): |
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if database: |
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# Bear in mind that compilation_info.compiler_flags_ does NOT return a |
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# python list, but a "list-like" StringVec object |
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compilation_info = GetCompilationInfoForFile( filename ) |
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if not compilation_info: |
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return None |
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final_flags = MakeRelativePathsInFlagsAbsolute( |
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compilation_info.compiler_flags_, |
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compilation_info.compiler_working_dir_ ) |
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# NOTE: This is just for YouCompleteMe; it's highly likely that your project |
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# does NOT need to remove the stdlib flag. DO NOT USE THIS IN YOUR |
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# ycm_extra_conf IF YOU'RE NOT 100% SURE YOU NEED IT. |
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#try: |
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# final_flags.remove( '-stdlib=libc++' ) |
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#except ValueError: |
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# pass |
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else: |
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relative_to = DirectoryOfThisScript() |
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final_flags = MakeRelativePathsInFlagsAbsolute( flags, relative_to ) |
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return { |
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'flags': final_flags, |
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'do_cache': True |
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}
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