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467 lines
14 KiB
467 lines
14 KiB
/**************************************************************************** |
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* examples/nxtext/nxtext_bkgd.c |
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* |
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* Copyright (C) 2011-2012 Gregory Nutt. All rights reserved. |
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* Author: Gregory Nutt <gnutt@nuttx.org> |
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* |
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* Redistribution and use in source and binary forms, with or without |
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* modification, are permitted provided that the following conditions |
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* are met: |
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* |
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* 1. Redistributions of source code must retain the above copyright |
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* notice, this list of conditions and the following disclaimer. |
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* 2. Redistributions in binary form must reproduce the above copyright |
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* notice, this list of conditions and the following disclaimer in |
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* the documentation and/or other materials provided with the |
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* distribution. |
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* 3. Neither the name NuttX nor the names of its contributors may be |
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* used to endorse or promote products derived from this software |
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* without specific prior written permission. |
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* |
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS |
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, |
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS |
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED |
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT |
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN |
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
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* POSSIBILITY OF SUCH DAMAGE. |
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* |
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****************************************************************************/ |
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/**************************************************************************** |
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* Included Files |
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****************************************************************************/ |
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#include <nuttx/config.h> |
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#include <stdint.h> |
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#include <stdbool.h> |
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#include <stdio.h> |
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#include <stdlib.h> |
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#include <string.h> |
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#include <semaphore.h> |
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#include <errno.h> |
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#include <debug.h> |
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#include <nuttx/nx/nx.h> |
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#include <nuttx/nx/nxfonts.h> |
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#include "nxtext_internal.h" |
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/**************************************************************************** |
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* Definitions |
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****************************************************************************/ |
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/**************************************************************************** |
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* Private Types |
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****************************************************************************/ |
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/**************************************************************************** |
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* Private Function Prototypes |
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****************************************************************************/ |
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static void nxbg_redraw(NXWINDOW hwnd, FAR const struct nxgl_rect_s *rect, |
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bool morem, FAR void *arg); |
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static void nxbg_position(NXWINDOW hwnd, FAR const struct nxgl_size_s *size, |
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FAR const struct nxgl_point_s *pos, |
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FAR const struct nxgl_rect_s *bounds, |
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FAR void *arg); |
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#ifdef CONFIG_NX_MOUSE |
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static void nxbg_mousein(NXWINDOW hwnd, FAR const struct nxgl_point_s *pos, |
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uint8_t buttons, FAR void *arg); |
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#endif |
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#ifdef CONFIG_NX_KBD |
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static void nxbg_kbdin(NXWINDOW hwnd, uint8_t nch, FAR const uint8_t *ch, |
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FAR void *arg); |
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#endif |
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/**************************************************************************** |
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* Private Data |
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****************************************************************************/ |
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static struct nxtext_state_s g_bgstate; |
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static struct nxtext_bitmap_s g_bgbm[CONFIG_EXAMPLES_NXTEXT_BMCACHE]; |
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static struct nxtext_glyph_s g_bgglyph[CONFIG_EXAMPLES_NXTEXT_GLCACHE]; |
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/**************************************************************************** |
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* Public Data |
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****************************************************************************/ |
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/* Background window call table */ |
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const struct nx_callback_s g_nxtextcb = |
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{ |
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nxbg_redraw, /* redraw */ |
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nxbg_position /* position */ |
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#ifdef CONFIG_NX_MOUSE |
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, nxbg_mousein /* mousein */ |
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#endif |
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#ifdef CONFIG_NX_KBD |
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, nxbg_kbdin /* my kbdin */ |
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#endif |
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}; |
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/* Background window handle */ |
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NXHANDLE g_bgwnd; |
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/**************************************************************************** |
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* Private Functions |
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****************************************************************************/ |
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/**************************************************************************** |
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* Name: nxbg_redrawrect |
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****************************************************************************/ |
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static void nxbg_redrawrect(NXWINDOW hwnd, FAR const struct nxgl_rect_s *rect) |
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{ |
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int ret; |
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int i; |
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ret = nx_fill(hwnd, rect, g_bgstate.wcolor); |
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if (ret < 0) |
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{ |
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message("nxbg_redrawrect: nx_fill failed: %d\n", errno); |
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} |
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/* Fill each character on the display (Only the characters within rect |
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* will actually be redrawn). |
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*/ |
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for (i = 0; i < g_bgstate.nchars; i++) |
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{ |
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nxtext_fillchar(hwnd, rect, &g_bgstate, g_bghfont, &g_bgstate.bm[i]); |
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} |
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} |
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/**************************************************************************** |
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* Name: nxbg_redraw |
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****************************************************************************/ |
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static void nxbg_redraw(NXWINDOW hwnd, FAR const struct nxgl_rect_s *rect, |
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bool more, FAR void *arg) |
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{ |
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gvdbg("hwnd=%p rect={(%d,%d),(%d,%d)} more=%s\n", |
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hwnd, rect->pt1.x, rect->pt1.y, rect->pt2.x, rect->pt2.y, |
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more ? "true" : "false"); |
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nxbg_redrawrect(hwnd, rect); |
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} |
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/**************************************************************************** |
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* Name: nxbg_position |
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****************************************************************************/ |
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static void nxbg_position(NXWINDOW hwnd, FAR const struct nxgl_size_s *size, |
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FAR const struct nxgl_point_s *pos, |
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FAR const struct nxgl_rect_s *bounds, |
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FAR void *arg) |
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{ |
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FAR struct nxtext_state_s *st = (FAR struct nxtext_state_s *)arg; |
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/* Report the position */ |
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gvdbg("hwnd=%p size=(%d,%d) pos=(%d,%d) bounds={(%d,%d),(%d,%d)}\n", |
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hwnd, size->w, size->h, pos->x, pos->y, |
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bounds->pt1.x, bounds->pt1.y, bounds->pt2.x, bounds->pt2.y); |
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/* Have we picked off the window bounds yet? */ |
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if (!b_haveresolution) |
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{ |
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/* Save the background window handle */ |
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g_bgwnd = hwnd; |
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/* Save the background window size */ |
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st->wsize.w = size->w; |
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st->wsize.h = size->h; |
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/* Save the window limits (these should be the same for all places and all windows */ |
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g_xres = bounds->pt2.x + 1; |
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g_yres = bounds->pt2.y + 1; |
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b_haveresolution = true; |
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sem_post(&g_semevent); |
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gvdbg("Have xres=%d yres=%d\n", g_xres, g_yres); |
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} |
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} |
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/**************************************************************************** |
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* Name: nxbg_mousein |
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****************************************************************************/ |
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#ifdef CONFIG_NX_MOUSE |
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static void nxbg_mousein(NXWINDOW hwnd, FAR const struct nxgl_point_s *pos, |
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uint8_t buttons, FAR void *arg) |
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{ |
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message("nxbg_mousein: hwnd=%p pos=(%d,%d) button=%02x\n", |
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hwnd, pos->x, pos->y, buttons); |
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} |
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#endif |
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/**************************************************************************** |
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* Name: nxbg_kbdin |
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****************************************************************************/ |
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#ifdef CONFIG_NX_KBD |
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static void nxbg_kbdin(NXWINDOW hwnd, uint8_t nch, FAR const uint8_t *ch, |
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FAR void *arg) |
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{ |
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gvdbg("hwnd=%p nch=%d\n", hwnd, nch); |
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nxbg_write(hwnd, ch, nch); |
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} |
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#endif |
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/**************************************************************************** |
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* Name: nxbg_movedisplay |
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* |
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* Description: |
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* This function implements the data movement for the scroll operation. If |
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* we can read the displays framebuffer memory, then the job is pretty |
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* easy. However, many displays (such as SPI-based LCDs) are often read- |
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* only. |
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****************************************************************************/ |
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#ifdef CONFIG_EXAMPLES_NXTEXT_NOGETRUN |
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static inline void nxbg_movedisplay(NXWINDOW hwnd, int bottom, int lineheight) |
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{ |
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FAR struct nxtext_bitmap_s *bm; |
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struct nxgl_rect_s rect; |
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nxgl_coord_t row; |
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int ret; |
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int i; |
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/* Move each row, one at a time. They could all be moved at once (by calling |
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* nxbg_redrawrect), but the since the region is cleared, then re-written, the |
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* effect would not be good. Below the region is also cleared and re-written, |
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* however, in much smaller chunks. |
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*/ |
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rect.pt1.x = 0; |
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rect.pt2.x = g_bgstate.wsize.w - 1; |
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for (row = LINE_SEPARATION; row < bottom; row += lineheight) |
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{ |
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/* Create a bounding box the size of one row of characters */ |
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rect.pt1.y = row; |
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rect.pt2.y = row + lineheight - 1; |
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/* Clear the region */ |
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ret = nx_fill(hwnd, &rect, g_bgstate.wcolor); |
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if (ret < 0) |
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{ |
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message("nxbg_movedisplay: nx_fill failed: %d\n", errno); |
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} |
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/* Fill each character that might lie within in the bounding box */ |
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for (i = 0; i < g_bgstate.nchars; i++) |
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{ |
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bm = &g_bgstate.bm[i]; |
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if (bm->pos.y <= rect.pt2.y && bm->pos.y + g_bgstate.fheight >= rect.pt1.y) |
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{ |
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nxtext_fillchar(hwnd, &rect, &g_bgstate, g_bghfont, bm); |
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} |
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} |
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} |
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/* Finally, clear the bottom part of the display */ |
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rect.pt1.y = bottom; |
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rect.pt2.y = g_bgstate.wsize.h- 1; |
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ret = nx_fill(hwnd, &rect, g_bgstate.wcolor); |
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if (ret < 0) |
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{ |
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message("nxbg_movedisplay: nx_fill failed: %d\n", errno); |
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} |
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} |
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#else |
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static inline void nxbg_movedisplay(NXWINDOW hwnd, int bottom, int lineheight) |
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{ |
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struct nxgl_rect_s rect; |
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struct nxgl_point_s offset; |
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int ret; |
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/* Move the display in the range of 0-height up one lineheight. The |
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* line at the bottom will be reset to the background color automatically. |
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* |
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* The source rectangle to be moved. |
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*/ |
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rect.pt1.x = 0; |
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rect.pt1.y = lineheight + LINE_SEPARATION; |
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rect.pt2.x = g_bgstate.wsize.w - 1; |
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rect.pt2.y = g_bgstate.wsize.h - 1; |
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/* The offset that determines how far to move the source rectangle */ |
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offset.x = 0; |
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offset.y = -lineheight; |
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/* Move the source rectangle */ |
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ret = nx_move(hwnd, &rect, &offset); |
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if (ret < 0) |
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{ |
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message("nxbg_movedisplay: nx_move failed: %d\n", errno); |
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} |
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} |
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#endif |
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/**************************************************************************** |
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* Name: nxbg_scroll |
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****************************************************************************/ |
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static inline void nxbg_scroll(NXWINDOW hwnd, int lineheight) |
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{ |
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int i; |
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int j; |
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/* Adjust the vertical position of each character */ |
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for (i = 0; i < g_bgstate.nchars; ) |
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{ |
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FAR struct nxtext_bitmap_s *bm = &g_bgstate.bm[i]; |
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/* Has any part of this character scrolled off the screen? */ |
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if (bm->pos.y < lineheight + LINE_SEPARATION) |
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{ |
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/* Yes... Delete the character by moving all of the data */ |
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for (j = i; j < g_bgstate.nchars-1; j++) |
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{ |
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memcpy(&g_bgstate.bm[j], &g_bgstate.bm[j+1], sizeof(struct nxtext_bitmap_s)); |
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} |
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/* Decrement the number of cached characters ('i' is not incremented |
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* in this case because it already points to the next character) |
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*/ |
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g_bgstate.nchars--; |
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} |
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/* No.. just decrement its vertical position (moving it "up" the |
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* display by one line). |
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*/ |
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else |
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{ |
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bm->pos.y -= lineheight; |
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/* We are keeping this one so increment to the next character */ |
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i++; |
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} |
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} |
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/* And move the next display position up by one line as well */ |
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g_bgstate.fpos.y -= lineheight; |
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/* Move the display in the range of 0-height up one lineheight. */ |
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nxbg_movedisplay(hwnd, g_bgstate.fpos.y, lineheight); |
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} |
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/**************************************************************************** |
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* Public Functions |
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****************************************************************************/ |
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/**************************************************************************** |
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* Name: nxbg_getstate |
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* |
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* Description: |
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* Initialize the background window state structure. |
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* |
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****************************************************************************/ |
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FAR struct nxtext_state_s *nxbg_getstate(void) |
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{ |
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FAR const struct nx_font_s *fontset; |
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/* Initialize the color (used for redrawing the window) */ |
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memset(&g_bgstate, 0, sizeof(struct nxtext_state_s)); |
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g_bgstate.wcolor[0] = CONFIG_EXAMPLES_NXTEXT_BGCOLOR; |
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g_bgstate.fcolor[0] = CONFIG_EXAMPLES_NXTEXT_BGFONTCOLOR; |
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/* Get information about the font set being used and save this in the |
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* state structure |
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*/ |
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fontset = nxf_getfontset(g_bghfont); |
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g_bgstate.fheight = fontset->mxheight; |
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g_bgstate.fwidth = fontset->mxwidth; |
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g_bgstate.spwidth = fontset->spwidth; |
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/* Set up the text caches */ |
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g_bgstate.maxchars = CONFIG_EXAMPLES_NXTEXT_BMCACHE; |
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g_bgstate.maxglyphs = CONFIG_EXAMPLES_NXTEXT_GLCACHE; |
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g_bgstate.bm = g_bgbm; |
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g_bgstate.glyph = g_bgglyph; |
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/* Set the first display position */ |
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nxtext_home(&g_bgstate); |
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return &g_bgstate; |
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} |
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/**************************************************************************** |
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* Name: nxbg_write |
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* |
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* Description: |
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* Put a sequence of bytes in the window. |
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* |
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****************************************************************************/ |
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void nxbg_write(NXWINDOW hwnd, FAR const uint8_t *buffer, size_t buflen) |
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{ |
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int lineheight = (g_bgstate.fheight + LINE_SEPARATION); |
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while (buflen-- > 0) |
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{ |
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/* Will another character fit on this line? */ |
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if (g_bgstate.fpos.x + g_bgstate.fwidth > g_bgstate.wsize.w) |
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{ |
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/* No.. move to the next line */ |
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nxtext_newline(&g_bgstate); |
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/* If we were about to output a newline character, then don't */ |
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if (*buffer == '\n') |
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{ |
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buffer++; |
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continue; |
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} |
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} |
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/* Check if we need to scroll up (handling a corner case where |
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* there may be more than one newline). |
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*/ |
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while (g_bgstate.fpos.y >= g_bgstate.wsize.h - lineheight) |
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{ |
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nxbg_scroll(hwnd, lineheight); |
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} |
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/* Finally, we can output the character */ |
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nxtext_putc(hwnd, &g_bgstate, g_bghfont, (uint8_t)*buffer++); |
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} |
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}
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