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#pragma once
#include "math.hpp"
#if defined (__PX4_NUTTX) || defined (__PX4_QURT)
#include <px4_defines.h>
#endif
namespace matrix
{
template<typename Type>
bool is_finite(Type x) {
#if defined (__PX4_NUTTX)
return PX4_ISFINITE(x);
#elif defined (__PX4_QURT)
return __builtin_isfinite(x);
#else
return std::isfinite(x);
#endif
}
template<typename Type>
Type wrap_pi(Type x)
{
if (!is_finite(x)) {
return x;
}
int c = 0;
while (x >= Type(M_PI)) {
x -= Type(2 * M_PI);
if (c++ > 100) {
return INFINITY;
}
}
c = 0;
while (x < Type(-M_PI)) {
x += Type(2 * M_PI);
if (c++ > 100) {
return INFINITY;
}
}
return x;
}
template<typename Type>
Type wrap_2pi(Type x)
{
if (!is_finite(x)) {
return x;
}
int c = 0;
while (x >= Type(2 * M_PI)) {
x -= Type(2 * M_PI);
if (c++ > 100) {
return INFINITY;
}
}
c = 0;
while (x < Type(0)) {
x += Type(2 * M_PI);
if (c++ > 100) {
return INFINITY;
}
}
return x;
}
}