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239 lines
7.7 KiB
239 lines
7.7 KiB
/**************************************************************************** |
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* nuttx/graphics/nxconsole/nxcon_scroll.c |
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* |
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* Copyright (C) 2012 Gregory Nutt. All rights reserved. |
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* Author: Gregory Nutt <gnutt@nuttx.org> |
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* |
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* Redistribution and use in source and binary forms, with or without |
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* modification, are permitted provided that the following conditions |
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* are met: |
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* |
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* 1. Redistributions of source code must retain the above copyright |
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* notice, this list of conditions and the following disclaimer. |
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* 2. Redistributions in binary form must reproduce the above copyright |
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* notice, this list of conditions and the following disclaimer in |
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* the documentation and/or other materials provided with the |
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* distribution. |
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* 3. Neither the name NuttX nor the names of its contributors may be |
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* used to endorse or promote products derived from this software |
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* without specific prior written permission. |
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* |
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS |
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, |
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS |
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED |
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT |
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN |
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
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* POSSIBILITY OF SUCH DAMAGE. |
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* |
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****************************************************************************/ |
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/**************************************************************************** |
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* Included Files |
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****************************************************************************/ |
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#include <nuttx/config.h> |
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#include <stdint.h> |
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#include <stdbool.h> |
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#include <stdio.h> |
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#include <stdlib.h> |
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#include <string.h> |
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#include <semaphore.h> |
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#include <errno.h> |
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#include <debug.h> |
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#include <nuttx/nx/nx.h> |
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#include <nuttx/nx/nxfonts.h> |
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#include "nxcon_internal.h" |
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/**************************************************************************** |
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* Definitions |
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****************************************************************************/ |
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/**************************************************************************** |
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* Private Types |
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****************************************************************************/ |
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/**************************************************************************** |
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* Private Function Prototypes |
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****************************************************************************/ |
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/**************************************************************************** |
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* Private Data |
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****************************************************************************/ |
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/**************************************************************************** |
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* Public Data |
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****************************************************************************/ |
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/**************************************************************************** |
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* Private Functions |
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****************************************************************************/ |
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/**************************************************************************** |
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* Name: nxcon_movedisplay |
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* |
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* Description: |
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* This function implements the data movement for the scroll operation. If |
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* we can read the displays framebuffer memory, then the job is pretty |
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* easy. However, many displays (such as SPI-based LCDs) are often read- |
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* only. |
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****************************************************************************/ |
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#ifdef CONFIG_NX_WRITEONLY |
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static inline void nxcon_movedisplay(FAR struct nxcon_state_s *priv, |
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int bottom, int scrollheight) |
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{ |
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FAR struct nxcon_bitmap_s *bm; |
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struct nxgl_rect_s rect; |
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nxgl_coord_t row; |
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int ret; |
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int i; |
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/* Move each row, one at a time. They could all be moved at once (by calling |
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* nxcon_redraw), but the since the region is cleared, then re-written, the |
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* effect would not be good. Below the region is also cleared and re-written, |
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* however, in much smaller chunks. |
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*/ |
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rect.pt1.x = 0; |
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rect.pt2.x = priv->wndo.wsize.w - 1; |
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for (row = CONFIG_NXCONSOLE_LINESEPARATION; row < bottom; row += scrollheight) |
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{ |
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/* Create a bounding box the size of one row of characters */ |
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rect.pt1.y = row; |
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rect.pt2.y = row + scrollheight - 1; |
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/* Clear the region */ |
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ret = priv->ops->fill(priv, &rect, priv->wndo.wcolor); |
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if (ret < 0) |
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{ |
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gdbg("fill failed: %d\n", errno); |
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} |
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/* Fill each character that might lie within in the bounding box */ |
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for (i = 0; i < priv->nchars; i++) |
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{ |
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bm = &priv->bm[i]; |
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if (bm->pos.y <= rect.pt2.y && bm->pos.y + priv->fheight >= rect.pt1.y) |
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{ |
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nxcon_fillchar(priv, &rect, bm); |
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} |
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} |
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} |
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/* Finally, clear the bottom part of the display */ |
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rect.pt1.y = bottom; |
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rect.pt2.y = priv->wndo.wsize.h- 1; |
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ret = priv->ops->fill(priv, &rect, priv->wndo.wcolor); |
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if (ret < 0) |
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{ |
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gdbg("nxcon_movedisplay: fill failed: %d\n", errno); |
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} |
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} |
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#else |
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static inline void nxcon_movedisplay(FAR struct nxcon_state_s *priv, |
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int bottom, int scrollheight) |
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{ |
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struct nxgl_rect_s rect; |
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struct nxgl_point_s offset; |
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int ret; |
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/* Move the display in the range of 0-height up one scrollheight. The |
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* line at the bottom will be reset to the background color automatically. |
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* |
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* The source rectangle to be moved. |
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*/ |
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rect.pt1.x = 0; |
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rect.pt1.y = scrollheight + CONFIG_NXCONSOLE_LINESEPARATION; |
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rect.pt2.x = priv->wndo.wsize.w - 1; |
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rect.pt2.y = priv->wndo.wsize.h - 1; |
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/* The offset that determines how far to move the source rectangle */ |
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offset.x = 0; |
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offset.y = -scrollheight; |
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/* Move the source rectangle */ |
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ret = priv->ops->move(priv, &rect, &offset); |
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if (ret < 0) |
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{ |
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gdbg("move failed: %d\n", errno); |
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} |
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} |
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#endif |
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/**************************************************************************** |
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* Public Functions |
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****************************************************************************/ |
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/**************************************************************************** |
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* Name: nxcon_scroll |
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****************************************************************************/ |
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void nxcon_scroll(FAR struct nxcon_state_s *priv, int scrollheight) |
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{ |
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int i; |
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int j; |
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/* Adjust the vertical position of each character */ |
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for (i = 0; i < priv->nchars; ) |
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{ |
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FAR struct nxcon_bitmap_s *bm = &priv->bm[i]; |
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/* Has any part of this character scrolled off the screen? */ |
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if (bm->pos.y < scrollheight + CONFIG_NXCONSOLE_LINESEPARATION) |
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{ |
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/* Yes... Delete the character by moving all of the data */ |
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for (j = i; j < priv->nchars-1; j++) |
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{ |
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memcpy(&priv->bm[j], &priv->bm[j+1], sizeof(struct nxcon_bitmap_s)); |
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} |
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/* Decrement the number of cached characters ('i' is not incremented |
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* in this case because it already points to the next character) |
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*/ |
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priv->nchars--; |
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} |
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/* No.. just decrement its vertical position (moving it "up" the |
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* display by one line). |
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*/ |
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else |
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{ |
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bm->pos.y -= scrollheight; |
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/* We are keeping this one so increment to the next character */ |
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i++; |
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} |
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} |
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/* And move the next display position up by one line as well */ |
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priv->fpos.y -= scrollheight; |
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/* Move the display in the range of 0-height up one scrollheight. */ |
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nxcon_movedisplay(priv, priv->fpos.y, scrollheight); |
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}
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