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155 lines
2.9 KiB
155 lines
2.9 KiB
/** |
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* @file Vector.hpp |
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* |
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* Vector class. |
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* |
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* @author James Goppert <james.goppert@gmail.com> |
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*/ |
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#pragma once |
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#include <Matrix.hpp> |
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namespace matrix |
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{ |
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template <typename Type, size_t M, size_t N> |
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class Matrix; |
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template<typename Type, size_t M> |
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class Vector : public Matrix<Type, M, 1> |
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{ |
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public: |
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virtual ~Vector() {}; |
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Vector() : Matrix<Type, M, 1>() |
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{ |
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} |
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inline Type operator()(size_t i) const |
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{ |
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const Matrix<Type, M, 1> &v = *this; |
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return v(i, 0); |
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} |
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inline Type &operator()(size_t i) |
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{ |
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Matrix<Type, M, 1> &v = *this; |
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return v(i, 0); |
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} |
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Type dot(const Vector & b) { |
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Vector &a(*this); |
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Type r = 0; |
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for (int i = 0; i<3; i++) { |
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r += a(i)*b(i); |
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} |
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return r; |
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} |
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Type norm() { |
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Vector &a(*this); |
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return sqrt(a.dot(a)); |
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} |
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/** |
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* Vector Operations |
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*/ |
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Vector<Type, M> operator+(const Vector<Type, M> &other) const |
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{ |
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Vector<Type, M> res; |
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const Vector<Type, M> &self = *this; |
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for (size_t i = 0; i < M; i++) { |
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res(i) = self(i) + other(i); |
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} |
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return res; |
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} |
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bool operator==(const Vector<Type, M> &other) const |
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{ |
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Vector<Type, M> res; |
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const Vector<Type, M> &self = *this; |
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for (size_t i = 0; i < M; i++) { |
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if (self(i) != other(i)) { |
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return false; |
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} |
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} |
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return true; |
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} |
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Vector<Type, M> operator-(const Vector<Type, M> &other) const |
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{ |
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Vector<Type, M> res; |
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const Vector<Type, M> &self = *this; |
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for (size_t i = 0; i < M; i++) { |
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res(i) = self(i) - other(i); |
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} |
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return res; |
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} |
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void operator+=(const Vector<Type, M> &other) |
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{ |
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Vector<Type, M> &self = *this; |
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self = self + other; |
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} |
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void operator-=(const Vector<Type, M> &other) |
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{ |
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Vector<Type, M> &self = *this; |
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self = self - other; |
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} |
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/** |
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* Scalar Operations |
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*/ |
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Vector<Type, M> operator*(Type scalar) const |
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{ |
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Vector<Type, M> res; |
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const Vector<Type, M> &self = *this; |
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for (size_t i = 0; i < M; i++) { |
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res(i) = self(i) * scalar; |
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} |
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return res; |
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} |
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Vector<Type, M> operator+(Type scalar) const |
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{ |
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Vector<Type, M> res; |
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const Vector<Type, M> &self = *this; |
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for (size_t i = 0; i < M; i++) { |
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res(i) = self(i) + scalar; |
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} |
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return res; |
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} |
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void operator*=(Type scalar) |
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{ |
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Vector<Type, M> &self = *this; |
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for (size_t i = 0; i < M; i++) { |
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self(i) = self(i) * scalar; |
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} |
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} |
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void operator/=(Type scalar) |
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{ |
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Vector<Type, M> &self = *this; |
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self = self * (1.0f / scalar); |
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} |
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}; |
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}; // namespace matrix |
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/* vim: set et fenc=utf-8 ff=unix sts=0 sw=4 ts=4 : */
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