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/**
* @file Euler.hpp
*
* Euler angle tait-bryan body 3-2-1
*
* @author James Goppert <james.goppert@gmail.com>
*/
#pragma once
#include "math.hpp"
#ifndef M_PI
#define M_PI (3.14159265358979323846f)
#endif
namespace matrix
{
template <typename Type>
class Dcm;
template <typename Type>
class Quaternion;
/**
* Euler angles class
*
* This class describes the transformation from the body fixed frame
* to the inertial frame via 3-2-1 tait brian euler angles.
*/
template<typename Type>
class Euler : public Vector<Type, 3>
{
public:
virtual ~Euler() {};
/**
* Standard constructor
*/
Euler() : Vector<Type, 3>()
{
}
/**
* Copy constructor
*
* @param other vector to copy
*/
Euler(const Vector<Type, 3> & other) :
Vector<Type, 3>(other)
{
}
/**
* Constructor from Matrix31
*
* @param other Matrix31 to copy
*/
Euler(const Matrix<Type, 3, 1> & other) :
Vector<Type, 3>(other)
{
}
/**
* Constructor from euler angles
*
* Instance is initialized from angle tripplet (3,2,1)
* representing transformation from body frame to inertial frame.
*
* @param phi_ roll
* @param theta_ pitch
* @param psi_ yaw
*/
Euler(Type phi_, Type theta_, Type psi_) : Vector<Type, 3>()
{
set_from_euler(phi_, theta_, psi_);
}
/**
* Constructor from dcm
*
* Instance is initialized from dcm representing transformation
* from body frame to inertial frame.
*
* @param dcm_ dcm to set angles to
*/
Euler(const Dcm<Type> & dcm) : Vector<Type, 3>()
{
set_from_dcm(dcm);
}
/**
* Constructor from quaternion
*
* Instance is initialized from quaternion representing
* transformation from body frame to inertial frame.
*
* @param q quaternion to set angles to
*/
Euler(const Quaternion<Type> & q) :
Vector<Type, 3>()
{
set_from_quaternion(q);
}
/**
* Set from euler angles
*
* Instance is set from angle tripplet (3,2,1) representing
* transformation from body frame to inertial frame.
*
* @param phi_ roll
* @param theta_ pitch
* @param psi_ yaw
*/
void set_from_euler(Type phi_, Type theta_, Type psi_)
{
phi() = phi_;
theta() = theta_;
psi() = psi_;
}
/**
* Set from dcm
*
* Instance is set from dcm representing transformation
* from body frame to inertial frame.
*
* @param dcm_ dcm to set angles to
*/
void set_from_dcm(const Dcm<Type> & dcm)
{
Type phi_val = Type(atan2(dcm(2,1), dcm(2,2)));
Type theta_val = Type(asin(-dcm(2,0)));
Type psi_val = Type(atan2(dcm(1,0), dcm(0,0)));
Type pi = Type(M_PI);
if (fabs(theta_val - pi/2) < 1.0e-3) {
phi_val = Type(0.0);
psi_val = Type(atan2(dcm(1,2), dcm(0,2)));
} else if (Type(fabs(theta_val + pi/2)) < Type(1.0e-3)) {
phi_val = Type(0.0);
psi_val = Type(atan2(-dcm(1,2), -dcm(0,2)));
}
phi() = phi_val;
theta() = theta_val;
psi() = psi_val;
}
/**
* Set from dcm
*
* Instance is set from quaternion representing
* transformation from body frame to inertial frame.
*
* @param q quaternion to set angles to
*/
void set_from_quaternion(const Quaternion<Type> & q)
{
*this = Euler(Dcm<Type>(q));
}
inline Type phi() const {
return (*this)(0);
}
inline Type theta() const {
return (*this)(1);
}
inline Type psi() const {
return (*this)(2);
}
inline Type & phi() {
return (*this)(0);
}
inline Type & theta() {
return (*this)(1);
}
inline Type & psi() {
return (*this)(2);
}
};
typedef Euler<float> Eulerf;
} // namespace matrix
/* vim: set et fenc=utf-8 ff=unix sts=0 sw=4 ts=4 : */