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#pragma once
#include "math.hpp"
#if defined (__PX4_NUTTX) || defined (__PX4_QURT)
#include <px4_defines.h>
#endif
namespace matrix
{
template<typename Type>
bool is_finite(Type x) {
#if defined (__PX4_NUTTX)
return PX4_ISFINITE(x);
#elif defined (__PX4_QURT)
return __builtin_isfinite(x);
#else
return std::isfinite(x);
#endif
}
/**
* Compare if two floating point numbers are equal
*
* NAN is considered equal to NAN and -NAN
* INFINITY is considered equal INFINITY but not -INFINITY
*
* @param x right side of equality check
* @param y left side of equality check
* @param eps numerical tolerance of the check
* @return true if the two values are considered equal, false otherwise
*/
template<typename Type>
bool isEqualF(const Type x, const Type y, const Type eps = 1e-4f)
{
return (matrix::fabs(x - y) <= eps)
|| (isnan(x) && isnan(y))
|| (isinf(x) && isinf(y) && isnan(x - y));
}
/**
* Wrap value to stay in range [low, high)
*
* @param x input possibly outside of the range
* @param low lower limit of the allowed range
* @param high upper limit of the allowed range
* @return wrapped value inside the range
*/
template<typename Type>
Type wrap(Type x, Type low, Type high) {
// already in range
if (low <= x && x < high) {
return x;
}
const Type range = high - low;
const Type inv_range = Type(1) / range; // should evaluate at compile time, multiplies below at runtime
const Type num_wraps = floor((x - low) * inv_range);
return x - range * num_wraps;
}
/**
* Wrap value in range [-π, π)
*/
template<typename Type>
Type wrap_pi(Type x)
{
return wrap(x, Type(-M_PI), Type(M_PI));
}
/**
* Wrap value in range [0, 2π)
*/
template<typename Type>
Type wrap_2pi(Type x)
{
return wrap(x, Type(0), Type(M_TWOPI));
}
template<typename T>
int sign(T val)
{
return (T(FLT_EPSILON) < val) - (val < T(FLT_EPSILON));
}
} // namespace matrix