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301 lines
9.4 KiB
301 lines
9.4 KiB
///////////////////////////////////////////////////////////////////////////// |
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// NxWidgets/UnitTests/CLatchButtonArray/clatchbuttonarraytest.cxx |
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// |
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// Copyright (C) 2012 Gregory Nutt. All rights reserved. |
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// Author: Gregory Nutt <gnutt@nuttx.org> |
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// |
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// Redistribution and use in source and binary forms, with or without |
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// modification, are permitted provided that the following conditions |
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// are met: |
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// |
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// 1. Redistributions of source code must retain the above copyright |
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// notice, this list of conditions and the following disclaimer. |
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// 2. Redistributions in binary form must reproduce the above copyright |
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// notice, this list of conditions and the following disclaimer in |
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// the documentation and/or other materials provided with the |
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// distribution. |
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// 3. Neither the name NuttX, NxWidgets, nor the names of its contributors |
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// me be used to endorse or promote products derived from this software |
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// without specific prior written permission. |
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// |
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS |
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// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
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// COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
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// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, |
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// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS |
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// OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED |
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// AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT |
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// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN |
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// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
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// POSSIBILITY OF SUCH DAMAGE. |
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// |
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////////////////////////////////////////////////////////////////////////////// |
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///////////////////////////////////////////////////////////////////////////// |
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// Included Files |
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///////////////////////////////////////////////////////////////////////////// |
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#include <nuttx/config.h> |
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#include <nuttx/init.h> |
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#include <cstdio> |
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#include <cerrno> |
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#include <debug.h> |
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#include <nuttx/nx/nx.h> |
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#include <nuttx/nx/nxfonts.h> |
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#include "nxconfig.hxx" |
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#include "clatchbuttonarraytest.hxx" |
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#include "cbgwindow.hxx" |
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///////////////////////////////////////////////////////////////////////////// |
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// Definitions |
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///////////////////////////////////////////////////////////////////////////// |
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///////////////////////////////////////////////////////////////////////////// |
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// Private Classes |
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///////////////////////////////////////////////////////////////////////////// |
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///////////////////////////////////////////////////////////////////////////// |
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// Private Data |
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///////////////////////////////////////////////////////////////////////////// |
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///////////////////////////////////////////////////////////////////////////// |
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// Public Data |
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///////////////////////////////////////////////////////////////////////////// |
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///////////////////////////////////////////////////////////////////////////// |
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// Public Function Prototypes |
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///////////////////////////////////////////////////////////////////////////// |
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///////////////////////////////////////////////////////////////////////////// |
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// CLatchButtonArrayTest Method Implementations |
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///////////////////////////////////////////////////////////////////////////// |
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// CLatchButtonArrayTest Constructor |
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CLatchButtonArrayTest::CLatchButtonArrayTest() |
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{ |
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m_widgetControl = (CWidgetControl *)NULL; |
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m_bgWindow = (CBgWindow *)NULL; |
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} |
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// CLatchButtonArrayTest Descriptor |
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CLatchButtonArrayTest::~CLatchButtonArrayTest() |
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{ |
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disconnect(); |
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} |
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// Connect to the NX server |
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bool CLatchButtonArrayTest::connect(void) |
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{ |
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// Connect to the server |
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bool nxConnected = CNxServer::connect(); |
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if (nxConnected) |
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{ |
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// Set the background color |
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if (!setBackgroundColor(CONFIG_CLATCHBUTTONARRAYTEST_BGCOLOR)) |
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{ |
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message("CLatchButtonArrayTest::connect: setBackgroundColor failed\n"); |
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} |
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} |
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return nxConnected; |
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} |
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// Disconnect from the NX server |
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void CLatchButtonArrayTest::disconnect(void) |
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{ |
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// Close the window |
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if (m_bgWindow) |
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{ |
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delete m_bgWindow; |
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} |
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// Destroy the widget control |
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if (m_widgetControl) |
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{ |
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delete m_widgetControl; |
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} |
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// And disconnect from the server |
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CNxServer::disconnect(); |
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} |
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// Create the background window instance. This function illustrates |
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// the basic steps to instantiate any window: |
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// |
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// 1) Create a dumb CWigetControl instance |
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// 2) Pass the dumb CWidgetControl instance to the window constructor |
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// that inherits from INxWindow. This will "smarten" the CWidgetControl |
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// instance with some window knowlede |
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// 3) Call the open() method on the window to display the window. |
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// 4) After that, the fully smartened CWidgetControl instance can |
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// be used to generate additional widgets by passing it to the |
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// widget constructor |
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bool CLatchButtonArrayTest::createWindow(void) |
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{ |
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// Initialize the widget control using the default style |
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m_widgetControl = new CWidgetControl((CWidgetStyle *)NULL); |
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// Get an (uninitialized) instance of the background window as a class |
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// that derives from INxWindow. |
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m_bgWindow = getBgWindow(m_widgetControl); |
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if (!m_bgWindow) |
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{ |
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message("CLatchButtonArrayTest::createGraphics: Failed to create CBgWindow instance\n"); |
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delete m_widgetControl; |
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return false; |
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} |
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// Open (and initialize) the window |
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bool success = m_bgWindow->open(); |
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if (!success) |
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{ |
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message("CLatchButtonArrayTest::createGraphics: Failed to open background window\n"); |
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delete m_bgWindow; |
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m_bgWindow = (CBgWindow*)0; |
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return false; |
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} |
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return true; |
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} |
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// Create a CLatchButtonArray instance |
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CLatchButtonArray *CLatchButtonArrayTest::createButtonArray(void) |
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{ |
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// Get the width of the display |
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struct nxgl_size_s windowSize; |
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if (!m_bgWindow->getSize(&windowSize)) |
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{ |
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message("CLatchButtonArrayTest::createGraphics: Failed to get window size\n"); |
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return (CLatchButtonArray *)NULL; |
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} |
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// Pick an X/Y position such that the button array will be centered in the display |
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nxgl_coord_t buttonArrayX; |
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if (BUTTONARRAY_WIDTH >= windowSize.w) |
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{ |
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buttonArrayX = 0; |
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} |
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else |
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{ |
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buttonArrayX = (windowSize.w - BUTTONARRAY_WIDTH) >> 1; |
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} |
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nxgl_coord_t buttonArrayY; |
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if (BUTTONARRAY_HEIGHT >= windowSize.h) |
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{ |
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buttonArrayY = 0; |
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} |
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else |
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{ |
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buttonArrayY = (windowSize.h - BUTTONARRAY_HEIGHT) >> 1; |
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} |
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// Now we have enough information to create the button array |
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return new CLatchButtonArray(m_widgetControl, |
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buttonArrayX, buttonArrayY, |
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BUTTONARRAY_NCOLUMNS, BUTTONARRAY_NROWS, |
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BUTTONARRAY_BUTTONWIDTH, BUTTONARRAY_BUTTONHEIGHT); |
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} |
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// Draw the button array |
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void CLatchButtonArrayTest::showButton(CLatchButtonArray *buttonArray) |
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{ |
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buttonArray->enable(); // Un-necessary, the widget is enabled by default |
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buttonArray->enableDrawing(); |
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buttonArray->redraw(); |
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} |
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// Perform a simulated mouse click on a button in the array. This method injects |
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// the mouse click through the NX heirarchy just as would real mouse |
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// hardward. |
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void CLatchButtonArrayTest::click(CLatchButtonArray *buttonArray, int column, int row) |
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{ |
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// nx_mousein is meant to be called by mouse handling software. |
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// Here we just inject a left-button click directly in the center of |
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// the selected button. |
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// First, get the server handle. Graphics software will never care |
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// about the server handle. Here we need it to get access to the |
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// low-level mouse interface |
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NXHANDLE handle = getServer(); |
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// The the coorinates of the center of the button |
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nxgl_coord_t buttonX = buttonArray->getX() + |
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column * BUTTONARRAY_BUTTONWIDTH + |
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BUTTONARRAY_BUTTONWIDTH/2; |
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nxgl_coord_t buttonY = buttonArray->getY() + |
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row * BUTTONARRAY_BUTTONHEIGHT + |
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BUTTONARRAY_BUTTONHEIGHT/2; |
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// Then inject the mouse click |
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(void)nx_mousein(handle, buttonX, buttonY, NX_MOUSE_LEFTBUTTON); |
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} |
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// The counterpart to click. This simulates a button release through |
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// the same mechanism. |
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void CLatchButtonArrayTest::release(CLatchButtonArray *buttonArray, int column, int row) |
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{ |
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// nx_mousein is meant to be called by mouse handling software. |
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// Here we just inject a left-button click directly in the center of |
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// the button. |
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// First, get the server handle. Graphics software will never care |
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// about the server handle. Here we need it to get access to the |
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// low-level mouse interface |
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NXHANDLE handle = getServer(); |
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// The the coorinates of the center of the button |
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nxgl_coord_t buttonX = buttonArray->getX() + |
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column * BUTTONARRAY_BUTTONWIDTH + |
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BUTTONARRAY_BUTTONWIDTH/2; |
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nxgl_coord_t buttonY = buttonArray->getY() + |
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row * BUTTONARRAY_BUTTONHEIGHT + |
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BUTTONARRAY_BUTTONHEIGHT/2; |
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// Then inject the mouse release |
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(void)nx_mousein(handle, buttonX, buttonY, NX_MOUSE_NOBUTTONS); |
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} |
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// Widget events are normally handled in a modal loop. |
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// However, for this case we know when there should be press and release |
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// events so we don't have to poll. We can just perform a one pass poll |
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// then check if the event was processed corredly. |
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void CLatchButtonArrayTest::poll(CLatchButtonArray *button) |
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{ |
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// Poll for mouse events |
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m_widgetControl->pollEvents(button); |
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} |
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