# include "Copter.h"
// transform pilot's yaw input into a desired yaw rate
// returns desired yaw rate in centi-degrees per second
float Copter : : get_pilot_desired_yaw_rate ( int16_t stick_angle )
{
float yaw_request ;
// calculate yaw rate request
if ( g2 . acro_y_expo < = 0 ) {
yaw_request = stick_angle * g . acro_yaw_p ;
} else {
// expo variables
float y_in , y_in3 , y_out ;
// range check expo
if ( g2 . acro_y_expo > 1.0f | | g2 . acro_y_expo < 0.5f ) {
g2 . acro_y_expo = 1.0f ;
}
// yaw expo
y_in = float ( stick_angle ) / ROLL_PITCH_YAW_INPUT_MAX ;
y_in3 = y_in * y_in * y_in ;
y_out = ( g2 . acro_y_expo * y_in3 ) + ( ( 1.0f - g2 . acro_y_expo ) * y_in ) ;
yaw_request = ROLL_PITCH_YAW_INPUT_MAX * y_out * g . acro_yaw_p ;
}
// convert pilot input to the desired yaw rate
return yaw_request ;
}
/*************************************************************
* throttle control
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
// update estimated throttle required to hover (if necessary)
// called at 100hz
void Copter : : update_throttle_hover ( )
{
# if FRAME_CONFIG != HELI_FRAME
// if not armed or landed exit
if ( ! motors - > armed ( ) | | ap . land_complete ) {
return ;
}
// do not update in manual throttle modes or Drift
if ( flightmode - > has_manual_throttle ( ) | | ( control_mode = = DRIFT ) ) {
return ;
}
// do not update while climbing or descending
if ( ! is_zero ( pos_control - > get_desired_velocity ( ) . z ) ) {
return ;
}
// get throttle output
float throttle = motors - > get_throttle ( ) ;
// calc average throttle if we are in a level hover
if ( throttle > 0.0f & & abs ( inertial_nav . get_velocity_z ( ) ) < 60 & & labs ( ahrs . roll_sensor ) < 500 & & labs ( ahrs . pitch_sensor ) < 500 ) {
// Can we set the time constant automatically
motors - > update_throttle_hover ( 0.01f ) ;
}
# endif
}
// set_throttle_takeoff - allows parents to tell throttle controller we are taking off so I terms can be cleared
void Copter : : set_throttle_takeoff ( )
{
// tell position controller to reset alt target and reset I terms
pos_control - > init_takeoff ( ) ;
}
// get_pilot_desired_climb_rate - transform pilot's throttle input to climb rate in cm/s
// without any deadzone at the bottom
float Copter : : get_pilot_desired_climb_rate ( float throttle_control )
{
// throttle failsafe check
if ( failsafe . radio ) {
return 0.0f ;
}
# if TOY_MODE_ENABLED == ENABLED
if ( g2 . toy_mode . enabled ( ) ) {
// allow throttle to be reduced after throttle arming and for
// slower descent close to the ground
g2 . toy_mode . throttle_adjust ( throttle_control ) ;
}
# endif
float desired_rate = 0.0f ;
float mid_stick = get_throttle_mid ( ) ;
float deadband_top = mid_stick + g . throttle_deadzone ;
float deadband_bottom = mid_stick - g . throttle_deadzone ;
// ensure a reasonable throttle value
throttle_control = constrain_float ( throttle_control , 0.0f , 1000.0f ) ;
// ensure a reasonable deadzone
g . throttle_deadzone = constrain_int16 ( g . throttle_deadzone , 0 , 400 ) ;
// check throttle is above, below or in the deadband
if ( throttle_control < deadband_bottom ) {
// below the deadband
desired_rate = get_pilot_speed_dn ( ) * ( throttle_control - deadband_bottom ) / deadband_bottom ;
} else if ( throttle_control > deadband_top ) {
// above the deadband
desired_rate = g . pilot_speed_up * ( throttle_control - deadband_top ) / ( 1000.0f - deadband_top ) ;
} else {
// must be in the deadband
desired_rate = 0.0f ;
}
return desired_rate ;
}
// get_non_takeoff_throttle - a throttle somewhere between min and mid throttle which should not lead to a takeoff
float Copter : : get_non_takeoff_throttle ( )
{
return MAX ( 0 , motors - > get_throttle_hover ( ) / 2.0f ) ;
}
// get_surface_tracking_climb_rate - hold copter at the desired distance above the ground
// returns climb rate (in cm/s) which should be passed to the position controller
float Copter : : get_surface_tracking_climb_rate ( int16_t target_rate )
{
# if RANGEFINDER_ENABLED == ENABLED
if ( ! copter . rangefinder_alt_ok ( ) ) {
// if rangefinder is not ok, do not use surface tracking
return target_rate ;
}
const float current_alt = inertial_nav . get_altitude ( ) ;
const float current_alt_target = pos_control - > get_alt_target ( ) ;
float distance_error ;
float velocity_correction ;
uint32_t now = millis ( ) ;
surface_tracking . valid_for_logging = true ;
// reset target altitude if this controller has just been engaged
if ( now - surface_tracking . last_update_ms > SURFACE_TRACKING_TIMEOUT_MS ) {
surface_tracking . target_alt_cm = rangefinder_state . alt_cm + current_alt_target - current_alt ;
}
surface_tracking . last_update_ms = now ;
// adjust rangefinder target alt if motors have not hit their limits
if ( ( target_rate < 0 & & ! motors - > limit . throttle_lower ) | | ( target_rate > 0 & & ! motors - > limit . throttle_upper ) ) {
surface_tracking . target_alt_cm + = target_rate * G_Dt ;
}
/*
handle rangefinder glitches . When we get a rangefinder reading
more than RANGEFINDER_GLITCH_ALT_CM different from the current
rangefinder reading then we consider it a glitch and reject
until we get RANGEFINDER_GLITCH_NUM_SAMPLES samples in a
row . When that happens we reset the target altitude to the new
reading
*/
int32_t glitch_cm = rangefinder_state . alt_cm - surface_tracking . target_alt_cm ;
if ( glitch_cm > = RANGEFINDER_GLITCH_ALT_CM ) {
rangefinder_state . glitch_count = MAX ( rangefinder_state . glitch_count + 1 , 1 ) ;
} else if ( glitch_cm < = - RANGEFINDER_GLITCH_ALT_CM ) {
rangefinder_state . glitch_count = MIN ( rangefinder_state . glitch_count - 1 , - 1 ) ;
} else {
rangefinder_state . glitch_count = 0 ;
}
if ( abs ( rangefinder_state . glitch_count ) > = RANGEFINDER_GLITCH_NUM_SAMPLES ) {
// shift to the new rangefinder reading
surface_tracking . target_alt_cm = rangefinder_state . alt_cm ;
rangefinder_state . glitch_count = 0 ;
}
if ( rangefinder_state . glitch_count ! = 0 ) {
// we are currently glitching, just use the target rate
return target_rate ;
}
// calc desired velocity correction from target rangefinder alt vs actual rangefinder alt (remove the error already passed to Altitude controller to avoid oscillations)
distance_error = ( surface_tracking . target_alt_cm - rangefinder_state . alt_cm ) - ( current_alt_target - current_alt ) ;
velocity_correction = distance_error * g . rangefinder_gain ;
velocity_correction = constrain_float ( velocity_correction , - SURFACE_TRACKING_VELZ_MAX , SURFACE_TRACKING_VELZ_MAX ) ;
// return combined pilot climb rate + rate to correct rangefinder alt error
return ( target_rate + velocity_correction ) ;
# else
return ( float ) target_rate ;
# endif
}
// get surfacing tracking alt
// returns true if there is a valid target
bool Copter : : get_surface_tracking_target_alt_cm ( float & target_alt_cm ) const
{
// check target has been updated recently
if ( AP_HAL : : millis ( ) - surface_tracking . last_update_ms > SURFACE_TRACKING_TIMEOUT_MS ) {
return false ;
}
target_alt_cm = surface_tracking . target_alt_cm ;
return true ;
}
// set surface tracking target altitude
void Copter : : set_surface_tracking_target_alt_cm ( float target_alt_cm )
{
surface_tracking . target_alt_cm = target_alt_cm ;
surface_tracking . last_update_ms = AP_HAL : : millis ( ) ;
}
// get target climb rate reduced to avoid obstacles and altitude fence
float Copter : : get_avoidance_adjusted_climbrate ( float target_rate )
{
# if AC_AVOID_ENABLED == ENABLED
avoid . adjust_velocity_z ( pos_control - > get_pos_z_p ( ) . kP ( ) , pos_control - > get_max_accel_z ( ) , target_rate , G_Dt ) ;
return target_rate ;
# else
return target_rate ;
# endif
}
// set_accel_throttle_I_from_pilot_throttle - smoothes transition from pilot controlled throttle to autopilot throttle
void Copter : : set_accel_throttle_I_from_pilot_throttle ( )
{
// get last throttle input sent to attitude controller
float pilot_throttle = constrain_float ( attitude_control - > get_throttle_in ( ) , 0.0f , 1.0f ) ;
// shift difference between pilot's throttle and hover throttle into accelerometer I
pos_control - > get_accel_z_pid ( ) . set_integrator ( ( pilot_throttle - motors - > get_throttle_hover ( ) ) * 1000.0f ) ;
}
// rotate vector from vehicle's perspective to North-East frame
void Copter : : rotate_body_frame_to_NE ( float & x , float & y )
{
float ne_x = x * ahrs . cos_yaw ( ) - y * ahrs . sin_yaw ( ) ;
float ne_y = x * ahrs . sin_yaw ( ) + y * ahrs . cos_yaw ( ) ;
x = ne_x ;
y = ne_y ;
}
// It will return the PILOT_SPEED_DN value if non zero, otherwise if zero it returns the PILOT_SPEED_UP value.
uint16_t Copter : : get_pilot_speed_dn ( )
{
if ( g2 . pilot_speed_dn = = 0 ) {
return abs ( g . pilot_speed_up ) ;
} else {
return abs ( g2 . pilot_speed_dn ) ;
}
}