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AC_Avoid: avoidance for non-GPS flight modes

master
Randy Mackay 8 years ago
parent
commit
1b582b2009
  1. 124
      libraries/AC_Avoidance/AC_Avoid.cpp
  2. 27
      libraries/AC_Avoidance/AC_Avoid.h

124
libraries/AC_Avoidance/AC_Avoid.cpp

@ -10,6 +10,21 @@ const AP_Param::GroupInfo AC_Avoid::var_info[] = { @@ -10,6 +10,21 @@ const AP_Param::GroupInfo AC_Avoid::var_info[] = {
// @User: Standard
AP_GROUPINFO("ENABLE", 1, AC_Avoid, _enabled, AC_AVOID_ALL),
// @Param: ANGLE MAX
// @DisplayName: Avoidance max lean angle in non-GPS flight modes
// @Description: Max lean angle used to avoid obstacles while in non-GPS modes
// @Range: 0 4500
// @User: Standard
AP_GROUPINFO("ANGLE_MAX", 2, AC_Avoid, _angle_max, 1000),
// @Param: DIST_MAX
// @DisplayName: Avoidance distance maximum in non-GPS flight modes
// @Description: Distance from object at which obstacle avoidance will begin in non-GPS modes
// @Units: meters
// @Range: 3 30
// @User: Standard
AP_GROUPINFO("DIST_MAX", 3, AC_Avoid, _dist_max, AC_AVOID_NONGPS_DIST_MAX_DEFAULT),
AP_GROUPEND
};
@ -38,7 +53,7 @@ void AC_Avoid::adjust_velocity(float kP, float accel_cmss, Vector2f &desired_vel @@ -38,7 +53,7 @@ void AC_Avoid::adjust_velocity(float kP, float accel_cmss, Vector2f &desired_vel
adjust_velocity_polygon_fence(kP, accel_cmss_limited, desired_vel);
}
if ((_enabled & AC_AVOID_USE_PROXIMITY_SENSOR) > 0) {
if ((_enabled & AC_AVOID_USE_PROXIMITY_SENSOR) > 0 && _proximity_enabled) {
adjust_velocity_proximity(kP, accel_cmss_limited, desired_vel);
}
}
@ -52,6 +67,54 @@ void AC_Avoid::adjust_velocity(float kP, float accel_cmss, Vector3f &desired_vel @@ -52,6 +67,54 @@ void AC_Avoid::adjust_velocity(float kP, float accel_cmss, Vector3f &desired_vel
desired_vel.y = des_vel_xy.y;
}
// adjust roll-pitch to push vehicle away from objects
// roll and pitch value are in centi-degrees
void AC_Avoid::adjust_roll_pitch(float &roll, float &pitch, float angle_max)
{
// exit immediately if proximity based avoidance is disabled
if ((_enabled & AC_AVOID_USE_PROXIMITY_SENSOR) == 0 || !_proximity_enabled) {
return;
}
// exit immediately if angle max is zero
if (_angle_max <= 0.0f || angle_max <= 0.0f) {
return;
}
float roll_positive = 0.0f; // maximum positive roll value
float roll_negative = 0.0f; // minimum negative roll value
float pitch_positive = 0.0f; // maximum position pitch value
float pitch_negative = 0.0f; // minimum negative pitch value
// get maximum positive and negative roll and pitch percentages from proximity sensor
get_proximity_roll_pitch_pct(roll_positive, roll_negative, pitch_positive, pitch_negative);
// add maximum positive and negative percentages together for roll and pitch, convert to centi-degrees
Vector2f rp_out((roll_positive + roll_negative) * 4500.0f, (pitch_positive + pitch_negative) * 4500.0f);
// apply avoidance angular limits
// the object avoidance lean angle is never more than 75% of the total angle-limit to allow the pilot to override
float angle_limit = constrain_float(_angle_max, 0.0f, angle_max * AC_AVOID_ANGLE_MAX_PERCENT);
float vec_len = rp_out.length();
if (vec_len > angle_limit) {
rp_out *= (angle_limit / vec_len);
}
// add passed in roll, pitch angles
rp_out.x += roll;
rp_out.y += pitch;
// apply total angular limits
vec_len = rp_out.length();
if (vec_len > angle_max) {
rp_out *= (angle_max / vec_len);
}
// return adjusted roll, pitch
roll = rp_out.x;
pitch = rp_out.y;
}
/*
* Adjusts the desired velocity for the circular fence.
*/
@ -264,3 +327,62 @@ float AC_Avoid::get_stopping_distance(float kP, float accel_cmss, float speed) c @@ -264,3 +327,62 @@ float AC_Avoid::get_stopping_distance(float kP, float accel_cmss, float speed) c
return accel_cmss/(2.0f*kP*kP) + (speed*speed)/(2.0f*accel_cmss);
}
}
// convert distance (in meters) to a lean percentage (in 0~1 range) for use in manual flight modes
float AC_Avoid::distance_to_lean_pct(float dist_m)
{
// ignore objects beyond DIST_MAX
if (dist_m <= 0.0f || dist_m >= _dist_max || _dist_max <= 0.0f) {
return 0.0f;
}
// objects at 0m cause maximum lean
if (dist_m <= 0.0f) {
return 1.0f;
}
// inverted but linear response
return 1.0f - (dist_m / _dist_max);
}
// returns the maximum positive and negative roll and pitch percentages (in -1 ~ +1 range) based on the proximity sensor
void AC_Avoid::get_proximity_roll_pitch_pct(float &roll_positive, float &roll_negative, float &pitch_positive, float &pitch_negative)
{
// exit immediately if proximity sensor is not present
if (_proximity.get_status() != AP_Proximity::Proximity_Good) {
return;
}
uint8_t obj_count = _proximity.get_object_count();
// if no objects return
if (obj_count == 0) {
return;
}
// calculate maximum roll, pitch values from objects
for (uint8_t i=0; i<obj_count; i++) {
float ang_deg, dist_m;
if (_proximity.get_object_angle_and_distance(i, ang_deg, dist_m)) {
if (dist_m < _dist_max) {
// convert distance to lean angle (in 0 to 1 range)
float lean_pct = distance_to_lean_pct(dist_m);
// convert angle to roll and pitch lean percentages
float angle_rad = radians(ang_deg);
float roll_pct = -sinf(angle_rad) * lean_pct;
float pitch_pct = cosf(angle_rad) * lean_pct;
// update roll, pitch maximums
if (roll_pct > 0.0f) {
roll_positive = MAX(roll_positive, roll_pct);
}
if (roll_pct < 0.0f) {
roll_negative = MIN(roll_negative, roll_pct);
}
if (pitch_pct > 0.0f) {
pitch_positive = MAX(pitch_positive, pitch_pct);
}
if (pitch_pct < 0.0f) {
pitch_negative = MIN(pitch_negative, pitch_pct);
}
}
}
}
}

27
libraries/AC_Avoidance/AC_Avoid.h

@ -17,6 +17,11 @@ @@ -17,6 +17,11 @@
#define AC_AVOID_USE_PROXIMITY_SENSOR 2 // stop based on proximity sensor output
#define AC_AVOID_ALL 3 // use fence and promiximity sensor
// definitions for non-GPS avoidance
#define AC_AVOID_NONGPS_DIST_MAX_DEFAULT 10.0f // objects over 10m away are ignored (default value for DIST_MAX parameter)
#define AC_AVOID_ANGLE_MAX_PERCENT 0.75f // object avoidance max lean angle as a percentage (expressed in 0 ~ 1 range) of total vehicle max lean angle
#define AC_AVOID_NONGPS_P 1.0f // p gain used in conversion from distance to lean angle
/*
* This class prevents the vehicle from leaving a polygon fence in
* 2 dimensions by limiting velocity (adjust_velocity).
@ -35,6 +40,14 @@ public: @@ -35,6 +40,14 @@ public:
void adjust_velocity(float kP, float accel_cmss, Vector2f &desired_vel);
void adjust_velocity(float kP, float accel_cmss, Vector3f &desired_vel);
// adjust roll-pitch to push vehicle away from objects
// roll and pitch value are in centi-degrees
// angle_max is the user defined maximum lean angle for the vehicle in centi-degrees
void adjust_roll_pitch(float &roll, float &pitch, float angle_max);
// enable/disable proximity based avoidance
void proximity_avoidance_enable(bool on_off) { _proximity_enabled = on_off; }
static const struct AP_Param::GroupInfo var_info[];
private:
@ -90,6 +103,16 @@ private: @@ -90,6 +103,16 @@ private:
*/
float get_margin() const { return _fence.get_margin() * 100.0f; }
/*
* methods for avoidance in non-GPS flight modes
*/
// convert distance (in meters) to a lean percentage (in 0~1 range) for use in manual flight modes
float distance_to_lean_pct(float dist_m);
// returns the maximum positive and negative roll and pitch percentages (in -1 ~ +1 range) based on the proximity sensor
void get_proximity_roll_pitch_pct(float &roll_positive, float &roll_negative, float &pitch_positive, float &pitch_negative);
// external references
const AP_AHRS& _ahrs;
const AP_InertialNav& _inav;
@ -98,4 +121,8 @@ private: @@ -98,4 +121,8 @@ private:
// parameters
AP_Int8 _enabled;
AP_Int16 _angle_max; // maximum lean angle to avoid obstacles (only used in non-GPS flight modes)
AP_Float _dist_max; // distance (in meters) from object at which obstacle avoidance will begin in non-GPS modes
bool _proximity_enabled = true; // true if proximity sensor based avoidance is enabled (used to allow pilot to enable/disable)
};

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