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Copter: check fence when disarmed

this allows catching fence breaches as part of arming checks
master
Randy Mackay 10 years ago
parent
commit
290cdcf6fb
  1. 10
      ArduCopter/fence.cpp

10
ArduCopter/fence.cpp

@ -13,17 +13,17 @@ void Copter::fence_check() @@ -13,17 +13,17 @@ void Copter::fence_check()
uint8_t new_breaches; // the type of fence that has been breached
uint8_t orig_breaches = fence.get_breaches();
// return immediately if motors are not armed
if(!motors.armed()) {
return;
}
// give fence library our current distance from home in meters
fence.set_home_distance(home_distance*0.01f);
// check for a breach
new_breaches = fence.check_fence(current_loc.alt/100.0f);
// return immediately if motors are not armed
if(!motors.armed()) {
return;
}
// if there is a new breach take action
if( new_breaches != AC_FENCE_TYPE_NONE ) {

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