|
|
|
@ -391,10 +391,10 @@ public:
@@ -391,10 +391,10 @@ public:
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// set trim
|
|
|
|
|
virtual void set_trim(const Vector3f &new_trim); |
|
|
|
|
void set_trim(const Vector3f &new_trim); |
|
|
|
|
|
|
|
|
|
// add_trim - adjust the roll and pitch trim up to a total of 10 degrees
|
|
|
|
|
virtual void add_trim(float roll_in_radians, float pitch_in_radians, bool save_to_eeprom = true); |
|
|
|
|
void add_trim(float roll_in_radians, float pitch_in_radians, bool save_to_eeprom = true); |
|
|
|
|
|
|
|
|
|
// helper trig value accessors
|
|
|
|
|
float cos_roll() const { |
|
|
|
|