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AP_Terrain: use HAVE_PAYLOAD_SPACE()

master
Andrew Tridgell 9 years ago
parent
commit
40d1a23a13
  1. 4
      libraries/AP_Terrain/TerrainGCS.cpp

4
libraries/AP_Terrain/TerrainGCS.cpp

@ -55,7 +55,7 @@ bool AP_Terrain::request_missing(mavlink_channel_t chan, struct grid_cache &gcac @@ -55,7 +55,7 @@ bool AP_Terrain::request_missing(mavlink_channel_t chan, struct grid_cache &gcac
return false;
}
if (comm_get_txspace(chan) < MAVLINK_NUM_NON_PAYLOAD_BYTES + MAVLINK_MSG_ID_TERRAIN_REQUEST_LEN) {
if (!HAVE_PAYLOAD_SPACE(chan, TERRAIN_REQUEST)) {
// not enough buffer space
return false;
}
@ -232,7 +232,7 @@ void AP_Terrain::send_terrain_report(mavlink_channel_t chan, const Location &loc @@ -232,7 +232,7 @@ void AP_Terrain::send_terrain_report(mavlink_channel_t chan, const Location &loc
}
current_height += home_terrain_height - terrain_height;
if (comm_get_txspace(chan) >= MAVLINK_NUM_NON_PAYLOAD_BYTES + MAVLINK_MSG_ID_TERRAIN_REPORT_LEN) {
if (HAVE_PAYLOAD_SPACE(chan, TERRAIN_REPORT)) {
mavlink_msg_terrain_report_send(chan, loc.lat, loc.lng, spacing,
terrain_height, current_height,
pending, loaded);

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