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@ -229,3 +229,60 @@ int Util::get_hw_arm32()
@@ -229,3 +229,60 @@ int Util::get_hw_arm32()
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fclose(f); |
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return -ENOENT; |
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} |
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#ifdef ENABLE_HEAP |
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void *Util::allocate_heap_memory(size_t size) |
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{ |
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struct heap *new_heap = (struct heap*)malloc(sizeof(struct heap)); |
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if (new_heap != nullptr) { |
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new_heap->max_heap_size = size; |
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new_heap->current_heap_usage = 0; |
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} |
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return (void *)new_heap; |
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} |
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void *Util::heap_realloc(void *h, void *ptr, size_t new_size) |
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{ |
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if (h == nullptr) { |
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return nullptr; |
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} |
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struct heap *heapp = (struct heap*)h; |
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// extract appropriate headers
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size_t old_size = 0; |
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heap_allocation_header *old_header = nullptr; |
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if (ptr != nullptr) { |
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old_header = ((heap_allocation_header *)ptr) - 1; |
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old_size = old_header->allocation_size; |
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} |
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heapp->current_heap_usage -= old_size; |
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if (new_size == 0) { |
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free(old_header); |
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return nullptr; |
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} |
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if ((heapp->current_heap_usage + new_size - old_size) > heapp->max_heap_size) { |
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// fail the allocation as we don't have the memory. Note that we don't simulate fragmentation
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return nullptr; |
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} |
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heap_allocation_header *new_header = (heap_allocation_header *)malloc(new_size + sizeof(heap_allocation_header)); |
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if (new_header == nullptr) { |
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// total failure to allocate, this is very surprising in SITL
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return nullptr; |
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} |
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heapp->current_heap_usage += new_size; |
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new_header->allocation_size = new_size; |
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void *new_mem = new_header + 1; |
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if (ptr == nullptr) { |
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return new_mem; |
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} |
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memcpy(new_mem, ptr, old_size > new_size ? new_size : old_size); |
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free(old_header); |
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return new_mem; |
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} |
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#endif // ENABLE_HEAP
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