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@ -30,7 +30,7 @@ public:
@@ -30,7 +30,7 @@ public:
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void set_pilot_desired_acceleration(float euler_roll_angle_cd, float euler_pitch_angle_cd, float dt); |
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/// gets pilot desired acceleration, body frame, [forward,right]
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Vector2f get_pilot_desired_acceleration() const { return Vector2f(_desired_accel.x, _desired_accel.y); } |
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Vector2f get_pilot_desired_acceleration() const { return Vector2f{_desired_accel.x, _desired_accel.y}; } |
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/// clear pilot desired acceleration
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void clear_pilot_desired_acceleration() { _desired_accel.zero(); } |
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