#define MAX_LOITER_POS_VELOCITY 500 // maximum velocity that our position controller will request. should be 1.5 ~ 2.0 times the pilot input's max velocity. To-Do: make consistent with maximum velocity requested by pilot input to loiter
#define MAX_LOITER_POS_ACCEL 500// defines the velocity vs distant curve. maximum acceleration in cm/s/s that loiter position controller asks for from acceleration controller
#define MAX_LOITER_VEL_ACCEL 800// max acceleration in cm/s/s that the loiter velocity controller will ask from the lower accel controller.
#define MAX_LOITER_POS_VELOCITY 750.0f// maximum velocity that our position controller will request. should be 1.5 ~ 2.0 times the pilot input's max velocity. To-Do: make consistent with maximum velocity requested by pilot input to loiter
#define MAX_LOITER_POS_ACCEL 500.0f// defines the velocity vs distant curve. maximum acceleration in cm/s/s that loiter position controller asks for from acceleration controller
#define MAX_LOITER_VEL_ACCEL 800.0f// max acceleration in cm/s/s that the loiter velocity controller will ask from the lower accel controller.
// should be 1.5 times larger than MAX_LOITER_POS_ACCEL.
// max acceleration = max lean angle * 980 * pi / 180. i.e. 23deg * 980 * 3.141 / 180 = 393 cm/s/s
#define MAX_LEAN_ANGLE 4500 // default maximum lean angle
#define MAX_LOITER_OVERSHOOT 531 // maximum distance (in cm) that we will allow the target loiter point to be from the current location when switching into loiter
#define MAX_LOITER_OVERSHOOT 625.0f// maximum distance (in cm) that we will allow the target loiter point to be from the current location when switching into loiter