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@ -48,8 +48,8 @@ private: |
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bool servo_based = true; |
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bool servo_based = true; |
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double field_strength; // percentage
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float field_strength; // percentage
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double reported_field_strength = -1; // unlikely
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float reported_field_strength = -1; // unlikely
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// I've a feeling these are probably a higher order than this:
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// I've a feeling these are probably a higher order than this:
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const float field_strength_slew_rate = 400; // (percentage of delta between field strength and 100)/second
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const float field_strength_slew_rate = 400; // (percentage of delta between field strength and 100)/second
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