#define WPNAV_WP_FAST_OVERSHOOT_MAX 200.0f // 2m overshoot is allowed during fast waypoints to allow for smooth transitions to next waypoint
#define WPNAV_LOITER_UPDATE_TIME 0.020f // 50hz update rate for loiter
#define WPNAV_LOITER_ACTIVE_TIMEOUT_MS 200 // loiter controller is considered active if it has been called within the past 200ms (0.2 seconds)
#define WPNAV_YAW_DIST_MIN 200 // minimum track length which will lead to target yaw being updated to point at next waypoint. Under this distance the yaw target will be frozen at the current heading