You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
224 lines
6.3 KiB
224 lines
6.3 KiB
/// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*- |
|
/* |
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
*/ |
|
/* |
|
multicopter simulator class |
|
*/ |
|
|
|
#include <AP_HAL.h> |
|
#if CONFIG_HAL_BOARD == HAL_BOARD_SITL |
|
#include "SIM_Multicopter.h" |
|
#include <stdio.h> |
|
|
|
Motor m(90, false, 1); |
|
|
|
static const Motor quad_plus_motors[4] = |
|
{ |
|
Motor(90, false, 1), |
|
Motor(270, false, 2), |
|
Motor(0, true, 3), |
|
Motor(180, true, 4) |
|
}; |
|
|
|
static const Motor quad_x_motors[4] = |
|
{ |
|
Motor(45, false, 1), |
|
Motor(225, false, 2), |
|
Motor(315, true, 3), |
|
Motor(135, true, 4) |
|
}; |
|
|
|
static const Motor hexa_motors[6] = |
|
{ |
|
Motor(60, false, 1), |
|
Motor(60, true, 7), |
|
Motor(180, true, 4), |
|
Motor(180, false, 8), |
|
Motor(-60, true, 2), |
|
Motor(-60, false, 3), |
|
}; |
|
|
|
static const Motor hexax_motors[6] = |
|
{ |
|
Motor(30, false, 7), |
|
Motor(90, true, 1), |
|
Motor(150, false, 4), |
|
Motor(210, true, 8), |
|
Motor(270, false, 2), |
|
Motor(330, true, 3) |
|
}; |
|
|
|
static const Motor octa_motors[8] = |
|
{ |
|
Motor(0, true, 1), |
|
Motor(180, true, 2), |
|
Motor(45, false, 3), |
|
Motor(135, false, 4), |
|
Motor(-45, false, 5), |
|
Motor(-135, false, 6), |
|
Motor(270, true, 7), |
|
Motor(90, true, 8) |
|
}; |
|
|
|
static const Motor octa_quad_motors[8] = |
|
{ |
|
Motor( 45, false, 1), |
|
Motor( -45, true, 2), |
|
Motor(-135, false, 3), |
|
Motor( 135, true, 4), |
|
Motor( -45, false, 5), |
|
Motor( 45, true, 6), |
|
Motor( 135, false, 7), |
|
Motor(-135, true, 8) |
|
}; |
|
|
|
/* |
|
table of supported frame types |
|
*/ |
|
static const Frame supported_frames[] = |
|
{ |
|
Frame("+", 4, quad_plus_motors), |
|
Frame("x", 4, quad_x_motors), |
|
Frame("hexa", 6, hexa_motors), |
|
Frame("hexax", 6, hexax_motors), |
|
Frame("octa", 8, octa_motors), |
|
Frame("octa-quad", 8, octa_quad_motors) |
|
}; |
|
|
|
/* |
|
constructor |
|
*/ |
|
MultiCopter::MultiCopter(const char *home_str, const char *frame_str) : |
|
Aircraft(home_str, frame_str), |
|
frame(NULL), |
|
hover_throttle(0.51), |
|
terminal_velocity(15.0), |
|
terminal_rotation_rate(4*radians(360.0)) |
|
{ |
|
for (uint8_t i=0; i<sizeof(supported_frames)/sizeof(supported_frames[0]); i++) { |
|
if (strcasecmp(frame_str, supported_frames[i].name) == 0) { |
|
frame = &supported_frames[i]; |
|
} |
|
} |
|
if (frame == NULL) { |
|
printf("Frame '%s' not found", frame_str); |
|
exit(1); |
|
} |
|
/* |
|
scaling from total motor power to Newtons. Allows the copter |
|
to hover against gravity when each motor is at hover_throttle |
|
*/ |
|
mass = 1.5; |
|
thrust_scale = (mass * GRAVITY_MSS) / (frame->num_motors * hover_throttle); |
|
|
|
frame_height = 0.1; |
|
} |
|
|
|
/* |
|
update the multicopter simulation by one time step |
|
*/ |
|
void MultiCopter::update(const struct sitl_input &input) |
|
{ |
|
float motor_speed[frame->num_motors]; |
|
|
|
for (uint8_t i=0; i<frame->num_motors; i++) { |
|
uint16_t servo = input.servos[frame->motors[i].servo-1]; |
|
// assume 1000 to 2000 PWM range |
|
if (servo <= 1000) { |
|
motor_speed[i] = 0; |
|
} else { |
|
motor_speed[i] = (servo-1000) / 1000.0f; |
|
} |
|
} |
|
|
|
// how much time has passed? |
|
float delta_time = frame_time_us * 1.0e-6f; |
|
|
|
// rotational acceleration, in rad/s/s, in body frame |
|
Vector3f rot_accel; |
|
float thrust = 0.0f; // newtons |
|
|
|
for (uint8_t i=0; i<frame->num_motors; i++) { |
|
rot_accel.x += -radians(5000.0) * sinf(radians(frame->motors[i].angle)) * motor_speed[i]; |
|
rot_accel.y += radians(5000.0) * cosf(radians(frame->motors[i].angle)) * motor_speed[i]; |
|
if (frame->motors[i].clockwise) { |
|
rot_accel.z -= motor_speed[i] * radians(400.0); |
|
} else { |
|
rot_accel.z += motor_speed[i] * radians(400.0); |
|
} |
|
thrust += motor_speed[i] * thrust_scale; // newtons |
|
} |
|
|
|
// rotational air resistance |
|
rot_accel.x -= gyro.x * radians(5000.0) / terminal_rotation_rate; |
|
rot_accel.y -= gyro.y * radians(5000.0) / terminal_rotation_rate; |
|
rot_accel.z -= gyro.z * radians(400.0) / terminal_rotation_rate; |
|
|
|
// update rotational rates in body frame |
|
gyro += rot_accel * delta_time; |
|
|
|
// update attitude |
|
dcm.rotate(gyro * delta_time); |
|
dcm.normalize(); |
|
|
|
// air resistance |
|
Vector3f air_resistance = -velocity_ef * (GRAVITY_MSS/terminal_velocity); |
|
|
|
accel_body = Vector3f(0, 0, -thrust / mass); |
|
Vector3f accel_earth = dcm * accel_body; |
|
|
|
accel_earth += Vector3f(0, 0, GRAVITY_MSS); |
|
accel_earth += air_resistance; |
|
|
|
// if we're on the ground, then our vertical acceleration is limited |
|
// to zero. This effectively adds the force of the ground on the aircraft |
|
if (on_ground(position) && accel_earth.z > 0) { |
|
accel_earth.z = 0; |
|
} |
|
|
|
// work out acceleration as seen by the accelerometers. It sees the kinematic |
|
// acceleration (ie. real movement), plus gravity |
|
accel_body = dcm.transposed() * (accel_earth + Vector3f(0, 0, -GRAVITY_MSS)); |
|
|
|
// add some noise |
|
add_noise(thrust / (thrust_scale * frame->num_motors)); |
|
|
|
// new velocity vector |
|
velocity_ef += accel_earth * delta_time; |
|
|
|
// new position vector |
|
Vector3f old_position = position; |
|
position += velocity_ef * delta_time; |
|
|
|
// constrain height to the ground |
|
if (on_ground(position)) { |
|
if (!on_ground(old_position)) { |
|
printf("Hit ground at %f m/s\n", velocity_ef.z); |
|
|
|
velocity_ef.zero(); |
|
|
|
// zero roll/pitch, but keep yaw |
|
float r, p, y; |
|
dcm.to_euler(&r, &p, &y); |
|
dcm.from_euler(0, 0, y); |
|
|
|
position.z = -(ground_level + frame_height - home.alt*0.01f); |
|
} |
|
} |
|
|
|
// update lat/lon/altitude |
|
update_position(); |
|
} |
|
#endif // CONFIG_HAL_BOARD
|
|
|