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115 lines
3.8 KiB
115 lines
3.8 KiB
/// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*- |
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// Code by Jacob Walser: jwalser90@gmail.com |
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#include "Sub.h" |
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#define SURFACE_DEPTH -0.05 // 5cm depends on where the external depth sensor is mounted |
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#define DIVE_DEPTH_CONSTRAINT 0.10 // 10cm if we cannot achieve this target, we are trying to dig into the bottom |
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#define BOTTOM_DETECTOR_TRIGGER_SEC 1.0 |
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#define SURFACE_DETECTOR_TRIGGER_SEC 1.0 |
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// counter to verify contact with bottom |
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static uint32_t bottom_detector_count = 0; |
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static uint32_t surface_detector_count = 0; |
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static float current_depth = 0; |
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static float start_depth = 0; // the depth when we first hit downward throttle limit |
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// checks if we have have hit bottom or surface and updates the ap.at_bottom and ap.at_surface flags |
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// called at MAIN_LOOP_RATE |
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void Sub::update_surface_and_bottom_detector() |
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{ |
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// update 1hz filtered acceleration |
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Vector3f accel_ef = ahrs.get_accel_ef_blended(); |
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accel_ef.z += GRAVITY_MSS; |
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depth_accel_ef_filter.apply(accel_ef, MAIN_LOOP_SECONDS); |
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// check that the airframe is not accelerating (not falling or breaking after fast forward flight) |
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bool accel_stationary = (depth_accel_ef_filter.get().length() <= 1.0f); |
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if (ap.depth_sensor_present) { // we can use the external pressure sensor for a very accurate and current measure of our z axis position |
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current_depth = barometer.get_altitude(); |
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set_surfaced(current_depth > SURFACE_DEPTH); // If we are above surface depth, we are surfaced |
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// ToDo maybe we can lighten the throttle check to a less extreme value, will depend on buoyancy and effective motor force |
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// it won't make a difference beyond informational purposes for non-auto control modes ie stabilize |
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if (motors.limit.throttle_lower) { // We can't predict where the bottom is, unless we have a sounder |
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if (bottom_detector_count == 0) { |
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start_depth = current_depth; |
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} |
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if (current_depth > start_depth - DIVE_DEPTH_CONSTRAINT) { // If we can't descend a short distance at full throttle, we are at the bottom |
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if( bottom_detector_count < ((float)BOTTOM_DETECTOR_TRIGGER_SEC)*MAIN_LOOP_RATE) { |
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bottom_detector_count++; |
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} else { |
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set_bottomed(true); |
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} |
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} else { |
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set_bottomed(false); // We are still moving down |
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} |
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} else { |
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set_bottomed(false); // If we are not trying to descend at lower throttle limit, we are not at the bottom |
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} |
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} |
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// else if (accel_stationary) { |
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// if(motors.limit.throttle_upper) { |
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// if( surface_detector_count < ((float)SURFACE_DETECTOR_TRIGGER_SEC)*MAIN_LOOP_RATE) { |
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// surface_detector_count++; |
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// } else { |
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// set_surfaced(true); |
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// } |
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// } else if(motors.limit.throttle_lower) { |
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// // landed criteria met - increment the counter and check if we've triggered |
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// if( bottom_detector_count < ((float)BOTTOM_DETECTOR_TRIGGER_SEC)*MAIN_LOOP_RATE) { |
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// bottom_detector_count++; |
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// } else { |
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// set_bottomed(true); |
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// } |
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// } else { |
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// set_surfaced(false); |
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// set_bottomed(false); |
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// } |
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// } else { |
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// // we've sensed movement up or down so reset land_detector |
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// set_surfaced(false); |
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// set_bottomed(false); |
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// } |
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} |
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void Sub::set_surfaced(bool at_surface) { |
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if(ap.at_surface == at_surface) { // do nothing if state unchanged |
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return; |
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} |
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ap.at_surface = at_surface; |
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if(!ap.at_surface) { |
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surface_detector_count = 0; |
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Log_Write_Event(DATA_SURFACED); |
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gcs_send_text(MAV_SEVERITY_CRITICAL, "Off Surface"); |
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} else { |
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Log_Write_Event(DATA_NOT_SURFACED); |
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gcs_send_text(MAV_SEVERITY_CRITICAL, "Surfaced"); |
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} |
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} |
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void Sub::set_bottomed(bool at_bottom) { |
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if(ap.at_bottom == at_bottom) { // do nothing if state unchanged |
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return; |
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} |
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ap.at_bottom = at_bottom; |
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if(!ap.at_bottom) { |
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bottom_detector_count = 0; |
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Log_Write_Event(DATA_BOTTOMED); |
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gcs_send_text(MAV_SEVERITY_CRITICAL, "Off Bottom"); |
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} else { |
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Log_Write_Event(DATA_NOT_BOTTOMED); |
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gcs_send_text(MAV_SEVERITY_CRITICAL, "Bottomed"); |
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} |
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}
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