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142 lines
5.6 KiB
142 lines
5.6 KiB
#pragma once |
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#include <AP_Common/AP_Common.h> |
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#include <AP_Math/AP_Math.h> |
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#include <AP_InertialNav/AP_InertialNav.h> |
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#include <GCS_MAVLink/GCS_MAVLink.h> |
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#include <stdint.h> |
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#include "PosVelEKF.h" |
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#include <AP_Buffer/AP_Buffer.h> |
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// declare backend classes |
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class AC_PrecLand_Backend; |
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class AC_PrecLand_Companion; |
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class AC_PrecLand_IRLock; |
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class AC_PrecLand_SITL_Gazebo; |
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class AC_PrecLand_SITL; |
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class AC_PrecLand |
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{ |
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// declare backends as friends |
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friend class AC_PrecLand_Backend; |
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friend class AC_PrecLand_Companion; |
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friend class AC_PrecLand_IRLock; |
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friend class AC_PrecLand_SITL_Gazebo; |
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friend class AC_PrecLand_SITL; |
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public: |
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// precision landing behaviours (held in PRECLAND_ENABLED parameter) |
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enum PrecLandBehaviour { |
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PRECLAND_BEHAVIOUR_DISABLED, |
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PRECLAND_BEHAVIOR_ALWAYSLAND, |
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PRECLAND_BEHAVIOR_CAUTIOUS |
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}; |
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// types of precision landing (used for PRECLAND_TYPE parameter) |
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enum PrecLandType { |
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PRECLAND_TYPE_NONE = 0, |
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PRECLAND_TYPE_COMPANION, |
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PRECLAND_TYPE_IRLOCK, |
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PRECLAND_TYPE_SITL_GAZEBO, |
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PRECLAND_TYPE_SITL, |
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}; |
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// constructor |
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AC_PrecLand(const AP_AHRS& ahrs, const AP_InertialNav& inav); |
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// perform any required initialisation of landing controllers |
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void init(); |
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// returns true if precision landing is healthy |
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bool healthy() const { return _backend_state.healthy; } |
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// returns true if precision landing is enabled (used only for logging) |
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bool enabled() const { return _enabled.get(); } |
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// returns time of last update |
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uint32_t last_update_ms() const { return _last_update_ms; } |
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// give chance to driver to get updates from sensor, should be called at 400hz |
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void update(float rangefinder_alt_cm, bool rangefinder_alt_valid); |
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// returns target position relative to the EKF origin |
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bool get_target_position_cm(Vector2f& ret); |
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// returns target position relative to vehicle |
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bool get_target_position_relative_cm(Vector2f& ret); |
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// returns target velocity relative to vehicle |
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bool get_target_velocity_relative_cms(Vector2f& ret); |
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// returns true when the landing target has been detected |
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bool target_acquired(); |
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// process a LANDING_TARGET mavlink message |
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void handle_msg(mavlink_message_t* msg); |
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// parameter var table |
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static const struct AP_Param::GroupInfo var_info[]; |
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private: |
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enum estimator_type_t { |
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ESTIMATOR_TYPE_RAW_SENSOR = 0, |
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ESTIMATOR_TYPE_KALMAN_FILTER = 1 |
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}; |
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// returns enabled parameter as an behaviour |
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enum PrecLandBehaviour get_behaviour() const { return (enum PrecLandBehaviour)(_enabled.get()); } |
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// run target position estimator |
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void run_estimator(float rangefinder_alt_m, bool rangefinder_alt_valid); |
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// get vehicle body frame 3D vector from vehicle to target. returns true on success, false on failure |
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bool retrieve_los_meas(Vector3f& target_vec_unit_body); |
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// calculate target's position and velocity relative to the vehicle (used as input to position controller) |
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// results are stored in_target_pos_rel_out_NE, _target_vel_rel_out_NE |
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void run_output_prediction(); |
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// references to inertial nav and ahrs libraries |
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const AP_AHRS& _ahrs; |
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const AP_InertialNav& _inav; |
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// parameters |
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AP_Int8 _enabled; // enabled/disabled and behaviour |
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AP_Int8 _type; // precision landing sensor type |
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AP_Int8 _estimator_type; // precision landing estimator type |
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AP_Float _yaw_align; // Yaw angle from body x-axis to sensor x-axis. |
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AP_Float _land_ofs_cm_x; // Desired landing position of the camera forward of the target in vehicle body frame |
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AP_Float _land_ofs_cm_y; // Desired landing position of the camera right of the target in vehicle body frame |
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uint32_t _last_update_ms; // system time in millisecond when update was last called |
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bool _target_acquired; // true if target has been seen recently |
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uint32_t _last_backend_los_meas_ms; // system time target was last seen |
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PosVelEKF _ekf_x, _ekf_y; // Kalman Filter for x and y axis |
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uint32_t _outlier_reject_count; // mini-EKF's outlier counter (3 consecutive outliers lead to EKF accepting updates) |
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Vector3f _target_pos_rel_meas_NED; // target's relative position as 3D vector |
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Vector2f _target_pos_rel_est_NE; // target's relative position based on latest sensor data (i.e. not compensated for lag) |
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Vector2f _target_vel_rel_est_NE; // target's relative velocity based on latest sensor data (i.e. not compensated for lag) |
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Vector2f _target_pos_rel_out_NE; // target's relative position, fed into position controller |
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Vector2f _target_vel_rel_out_NE; // target's relative velocity, fed into position controller |
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// structure and buffer to hold a short history of vehicle velocity |
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struct inertial_data_frame_s { |
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Matrix3f Tbn; // dcm rotation matrix to rotate body frame to north |
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Vector3f correctedVehicleDeltaVelocityNED; |
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Vector3f inertialNavVelocity; |
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bool inertialNavVelocityValid; |
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float dt; |
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}; |
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AP_Buffer<inertial_data_frame_s,8> _inertial_history; |
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// backend state |
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struct precland_state { |
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bool healthy; |
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} _backend_state; |
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AC_PrecLand_Backend *_backend; // pointers to backend precision landing driver |
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};
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