You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
274 lines
8.0 KiB
274 lines
8.0 KiB
/* |
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
*/ |
|
/* |
|
parent class for aircraft simulators |
|
*/ |
|
|
|
#pragma once |
|
|
|
#include <AP_Math/AP_Math.h> |
|
|
|
#include "SITL.h" |
|
#include "SITL_Input.h" |
|
#include <AP_Terrain/AP_Terrain.h> |
|
#include "SIM_Sprayer.h" |
|
#include "SIM_Gripper_Servo.h" |
|
#include "SIM_Gripper_EPM.h" |
|
#include "SIM_Parachute.h" |
|
#include "SIM_Precland.h" |
|
|
|
namespace SITL { |
|
|
|
/* |
|
parent class for all simulator types |
|
*/ |
|
class Aircraft { |
|
public: |
|
Aircraft(const char *home_str, const char *frame_str); |
|
|
|
/* |
|
set simulation speedup |
|
*/ |
|
void set_speedup(float speedup); |
|
|
|
/* |
|
set instance number |
|
*/ |
|
void set_instance(uint8_t _instance) { |
|
instance = _instance; |
|
} |
|
|
|
/* |
|
set directory for additional files such as aircraft models |
|
*/ |
|
void set_autotest_dir(const char *_autotest_dir) { |
|
autotest_dir = _autotest_dir; |
|
} |
|
|
|
/* Create and set in/out socket for extenal simulator */ |
|
virtual void set_interface_ports(const char* address, const int port_in, const int port_out) {}; |
|
|
|
/* |
|
step the FDM by one time step |
|
*/ |
|
virtual void update(const struct sitl_input &input) = 0; |
|
|
|
/* fill a sitl_fdm structure from the simulator state */ |
|
void fill_fdm(struct sitl_fdm &fdm); |
|
|
|
/* smooth sensors to provide kinematic consistancy */ |
|
void smooth_sensors(void); |
|
|
|
/* return normal distribution random numbers */ |
|
static double rand_normal(double mean, double stddev); |
|
|
|
/* parse a home location string */ |
|
static bool parse_home(const char *home_str, Location &loc, float &yaw_degrees); |
|
|
|
// get frame rate of model in Hz |
|
float get_rate_hz(void) const { return rate_hz; } |
|
|
|
const Vector3f &get_gyro(void) const { |
|
return gyro; |
|
} |
|
|
|
const Vector3f &get_velocity_ef(void) const { |
|
return velocity_ef; |
|
} |
|
|
|
const Vector3f &get_velocity_air_ef(void) const { |
|
return velocity_air_ef; |
|
} |
|
|
|
const Matrix3f &get_dcm(void) const { |
|
return dcm; |
|
} |
|
|
|
const Vector3f &get_mag_field_bf(void) const { |
|
return mag_bf; |
|
} |
|
|
|
float gross_mass() const { return mass + external_payload_mass; } |
|
|
|
const Location &get_location() const { return location; } |
|
|
|
const Vector3f &get_position() const { return position; } |
|
|
|
void get_attitude(Quaternion &attitude) const { |
|
attitude.from_rotation_matrix(dcm); |
|
} |
|
|
|
const Location &get_home() const { return home; } |
|
float get_home_yaw() const { return home_yaw; } |
|
|
|
void set_sprayer(Sprayer *_sprayer) { sprayer = _sprayer; } |
|
void set_parachute(Parachute *_parachute) { parachute = _parachute; } |
|
void set_gripper_servo(Gripper_Servo *_gripper) { gripper = _gripper; } |
|
void set_gripper_epm(Gripper_EPM *_gripper_epm) { gripper_epm = _gripper_epm; } |
|
void set_precland(SIM_Precland *_precland); |
|
|
|
protected: |
|
SITL *sitl; |
|
Location home; |
|
Location location; |
|
|
|
float ground_level; |
|
float home_yaw; |
|
float frame_height; |
|
Matrix3f dcm; // rotation matrix, APM conventions, from body to earth |
|
Vector3f gyro; // rad/s |
|
Vector3f gyro_prev; // rad/s |
|
Vector3f ang_accel; // rad/s/s |
|
Vector3f velocity_ef; // m/s, earth frame |
|
Vector3f wind_ef; // m/s, earth frame |
|
Vector3f velocity_air_ef; // velocity relative to airmass, earth frame |
|
Vector3f velocity_air_bf; // velocity relative to airmass, body frame |
|
Vector3f position; // meters, NED from origin |
|
float mass; // kg |
|
float external_payload_mass = 0.0f; // kg |
|
Vector3f accel_body; // m/s/s NED, body frame |
|
float airspeed; // m/s, apparent airspeed |
|
float airspeed_pitot; // m/s, apparent airspeed, as seen by fwd pitot tube |
|
float battery_voltage = -1.0f; |
|
float battery_current = 0.0f; |
|
float rpm1 = 0; |
|
float rpm2 = 0; |
|
uint8_t rcin_chan_count = 0; |
|
float rcin[8]; |
|
float range = -1.0f; // rangefinder detection in m |
|
|
|
struct { |
|
// data from simulated laser scanner, if available |
|
struct vector3f_array points; |
|
struct float_array ranges; |
|
} scanner; |
|
|
|
// Wind Turbulence simulated Data |
|
float turbulence_azimuth = 0.0f; |
|
float turbulence_horizontal_speed = 0.0f; // m/s |
|
float turbulence_vertical_speed = 0.0f; // m/s |
|
|
|
Vector3f mag_bf; // local earth magnetic field vector in Gauss, earth frame |
|
|
|
uint64_t time_now_us; |
|
|
|
const float gyro_noise; |
|
const float accel_noise; |
|
float rate_hz; |
|
float achieved_rate_hz; |
|
float target_speedup; |
|
uint64_t frame_time_us; |
|
float scaled_frame_time_us; |
|
uint64_t last_wall_time_us; |
|
uint8_t instance; |
|
const char *autotest_dir; |
|
const char *frame; |
|
bool use_time_sync = true; |
|
float last_speedup = -1.0f; |
|
|
|
// allow for AHRS_ORIENTATION |
|
AP_Int8 *ahrs_orientation; |
|
|
|
enum { |
|
GROUND_BEHAVIOR_NONE = 0, |
|
GROUND_BEHAVIOR_NO_MOVEMENT, |
|
GROUND_BEHAVIOR_FWD_ONLY, |
|
GROUND_BEHAVIOR_TAILSITTER, |
|
} ground_behavior; |
|
|
|
bool use_smoothing; |
|
|
|
AP_Terrain *terrain; |
|
float ground_height_difference() const; |
|
|
|
const float FEET_TO_METERS = 0.3048f; |
|
const float KNOTS_TO_METERS_PER_SECOND = 0.51444f; |
|
|
|
virtual bool on_ground() const; |
|
|
|
// returns height above ground level in metres |
|
float hagl() const; // metres |
|
|
|
/* update location from position */ |
|
void update_position(void); |
|
|
|
/* update body frame magnetic field */ |
|
void update_mag_field_bf(void); |
|
|
|
/* advance time by deltat in seconds */ |
|
void time_advance(); |
|
|
|
/* setup the frame step time */ |
|
void setup_frame_time(float rate, float speedup); |
|
|
|
/* adjust frame_time calculation */ |
|
void adjust_frame_time(float rate); |
|
|
|
/* try to synchronise simulation time with wall clock time, taking |
|
into account desired speedup */ |
|
void sync_frame_time(void); |
|
|
|
/* add noise based on throttle level (from 0..1) */ |
|
void add_noise(float throttle); |
|
|
|
/* return wall clock time in microseconds since 1970 */ |
|
uint64_t get_wall_time_us(void) const; |
|
|
|
// update attitude and relative position |
|
void update_dynamics(const Vector3f &rot_accel); |
|
|
|
// update wind vector |
|
void update_wind(const struct sitl_input &input); |
|
|
|
// return filtered servo input as -1 to 1 range |
|
float filtered_idx(float v, uint8_t idx); |
|
float filtered_servo_angle(const struct sitl_input &input, uint8_t idx); |
|
float filtered_servo_range(const struct sitl_input &input, uint8_t idx); |
|
|
|
// extrapolate sensors by a given delta time in seconds |
|
void extrapolate_sensors(float delta_time); |
|
|
|
// update external payload/sensor dynamic |
|
void update_external_payload(const struct sitl_input &input); |
|
|
|
void add_shove_forces(Vector3f &rot_accel, Vector3f &body_accel); |
|
|
|
private: |
|
uint64_t last_time_us = 0; |
|
uint32_t frame_counter = 0; |
|
uint32_t last_ground_contact_ms; |
|
const uint32_t min_sleep_time; |
|
|
|
struct { |
|
bool enabled; |
|
Vector3f accel_body; |
|
Vector3f gyro; |
|
Matrix3f rotation_b2e; |
|
Vector3f position; |
|
Vector3f velocity_ef; |
|
uint64_t last_update_us; |
|
Location location; |
|
} smoothing; |
|
|
|
LowPassFilterFloat servo_filter[4]; |
|
|
|
Sprayer *sprayer; |
|
Gripper_Servo *gripper; |
|
Gripper_EPM *gripper_epm; |
|
Parachute *parachute; |
|
SIM_Precland *precland; |
|
}; |
|
|
|
} // namespace SITL
|
|
|