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866 lines
31 KiB
866 lines
31 KiB
#include "Copter.h" |
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/* |
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* Init and run calls for auto flight mode |
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* |
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* This file contains the implementation for Land, Waypoint navigation and Takeoff from Auto mode |
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* Command execution code (i.e. command_logic.pde) should: |
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* a) switch to Auto flight mode with set_mode() function. This will cause auto_init to be called |
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* b) call one of the three auto initialisation functions: auto_wp_start(), auto_takeoff_start(), auto_land_start() |
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* c) call one of the verify functions auto_wp_verify(), auto_takeoff_verify, auto_land_verify repeated to check if the command has completed |
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* The main loop (i.e. fast loop) will call update_flight_modes() which will in turn call auto_run() which, based upon the auto_mode variable will call |
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* correct auto_wp_run, auto_takeoff_run or auto_land_run to actually implement the feature |
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*/ |
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/* |
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* While in the auto flight mode, navigation or do/now commands can be run. |
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* Code in this file implements the navigation commands |
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*/ |
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// auto_init - initialise auto controller |
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bool Copter::auto_init(bool ignore_checks) |
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{ |
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if ((position_ok() && mission.num_commands() > 1) || ignore_checks) { |
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auto_mode = Auto_Loiter; |
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// reject switching to auto mode if landed with motors armed but first command is not a takeoff (reduce chance of flips) |
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if (motors->armed() && ap.land_complete && !mission.starts_with_takeoff_cmd()) { |
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gcs_send_text(MAV_SEVERITY_CRITICAL, "Auto: Missing Takeoff Cmd"); |
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return false; |
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} |
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// stop ROI from carrying over from previous runs of the mission |
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// To-Do: reset the yaw as part of auto_wp_start when the previous command was not a wp command to remove the need for this special ROI check |
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if (auto_yaw_mode == AUTO_YAW_ROI) { |
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set_auto_yaw_mode(AUTO_YAW_HOLD); |
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} |
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// initialise waypoint and spline controller |
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wp_nav->wp_and_spline_init(); |
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// clear guided limits |
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guided_limit_clear(); |
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// start/resume the mission (based on MIS_RESTART parameter) |
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mission.start_or_resume(); |
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return true; |
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}else{ |
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return false; |
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} |
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} |
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// auto_run - runs the auto controller |
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// should be called at 100hz or more |
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// relies on run_autopilot being called at 10hz which handles decision making and non-navigation related commands |
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void Copter::auto_run() |
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{ |
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// call the correct auto controller |
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switch (auto_mode) { |
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case Auto_TakeOff: |
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auto_takeoff_run(); |
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break; |
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case Auto_WP: |
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case Auto_CircleMoveToEdge: |
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auto_wp_run(); |
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break; |
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case Auto_Land: |
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auto_land_run(); |
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break; |
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case Auto_RTL: |
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auto_rtl_run(); |
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break; |
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case Auto_Circle: |
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auto_circle_run(); |
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break; |
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case Auto_Spline: |
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auto_spline_run(); |
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break; |
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case Auto_NavGuided: |
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#if NAV_GUIDED == ENABLED |
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auto_nav_guided_run(); |
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#endif |
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break; |
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case Auto_Loiter: |
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auto_loiter_run(); |
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break; |
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case Auto_NavPayloadPlace: |
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auto_payload_place_run(); |
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break; |
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} |
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} |
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// auto_takeoff_start - initialises waypoint controller to implement take-off |
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void Copter::auto_takeoff_start(const Location& dest_loc) |
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{ |
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auto_mode = Auto_TakeOff; |
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// convert location to class |
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Location_Class dest(dest_loc); |
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// set horizontal target |
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dest.lat = current_loc.lat; |
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dest.lng = current_loc.lng; |
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// get altitude target |
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int32_t alt_target; |
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if (!dest.get_alt_cm(Location_Class::ALT_FRAME_ABOVE_HOME, alt_target)) { |
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// this failure could only happen if take-off alt was specified as an alt-above terrain and we have no terrain data |
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Log_Write_Error(ERROR_SUBSYSTEM_TERRAIN, ERROR_CODE_MISSING_TERRAIN_DATA); |
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// fall back to altitude above current altitude |
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alt_target = current_loc.alt + dest.alt; |
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} |
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// sanity check target |
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if (alt_target < current_loc.alt) { |
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dest.set_alt_cm(current_loc.alt, Location_Class::ALT_FRAME_ABOVE_HOME); |
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} |
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// Note: if taking off from below home this could cause a climb to an unexpectedly high altitude |
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if (alt_target < 100) { |
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dest.set_alt_cm(100, Location_Class::ALT_FRAME_ABOVE_HOME); |
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} |
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// set waypoint controller target |
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if (!wp_nav->set_wp_destination(dest)) { |
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// failure to set destination can only be because of missing terrain data |
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failsafe_terrain_on_event(); |
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return; |
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} |
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// initialise yaw |
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set_auto_yaw_mode(AUTO_YAW_HOLD); |
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// clear i term when we're taking off |
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set_throttle_takeoff(); |
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// get initial alt for WP_NAVALT_MIN |
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auto_takeoff_set_start_alt(); |
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} |
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// auto_takeoff_run - takeoff in auto mode |
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// called by auto_run at 100hz or more |
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void Copter::auto_takeoff_run() |
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{ |
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// if not auto armed or motor interlock not enabled set throttle to zero and exit immediately |
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if (!motors->armed() || !ap.auto_armed || !motors->get_interlock()) { |
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// initialise wpnav targets |
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wp_nav->shift_wp_origin_to_current_pos(); |
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#if FRAME_CONFIG == HELI_FRAME // Helicopters always stabilize roll/pitch/yaw |
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// call attitude controller |
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attitude_control->input_euler_angle_roll_pitch_euler_rate_yaw(0, 0, 0, get_smoothing_gain()); |
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attitude_control->set_throttle_out(0,false,g.throttle_filt); |
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#else // multicopters do not stabilize roll/pitch/yaw when disarmed |
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motors->set_desired_spool_state(AP_Motors::DESIRED_SPIN_WHEN_ARMED); |
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// reset attitude control targets |
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attitude_control->set_throttle_out_unstabilized(0,true,g.throttle_filt); |
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#endif |
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// clear i term when we're taking off |
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set_throttle_takeoff(); |
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return; |
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} |
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// process pilot's yaw input |
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float target_yaw_rate = 0; |
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if (!failsafe.radio) { |
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// get pilot's desired yaw rate |
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target_yaw_rate = get_pilot_desired_yaw_rate(channel_yaw->get_control_in()); |
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} |
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#if FRAME_CONFIG == HELI_FRAME |
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// helicopters stay in landed state until rotor speed runup has finished |
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if (motors->rotor_runup_complete()) { |
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set_land_complete(false); |
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} else { |
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// initialise wpnav targets |
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wp_nav->shift_wp_origin_to_current_pos(); |
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} |
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#else |
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set_land_complete(false); |
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#endif |
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// set motors to full range |
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motors->set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED); |
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// run waypoint controller |
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failsafe_terrain_set_status(wp_nav->update_wpnav()); |
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// call z-axis position controller (wpnav should have already updated it's alt target) |
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pos_control->update_z_controller(); |
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// call attitude controller |
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auto_takeoff_attitude_run(target_yaw_rate); |
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} |
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// auto_wp_start - initialises waypoint controller to implement flying to a particular destination |
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void Copter::auto_wp_start(const Vector3f& destination) |
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{ |
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auto_mode = Auto_WP; |
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// initialise wpnav (no need to check return status because terrain data is not used) |
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wp_nav->set_wp_destination(destination, false); |
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// initialise yaw |
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// To-Do: reset the yaw only when the previous navigation command is not a WP. this would allow removing the special check for ROI |
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if (auto_yaw_mode != AUTO_YAW_ROI) { |
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set_auto_yaw_mode(get_default_auto_yaw_mode(false)); |
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} |
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} |
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// auto_wp_start - initialises waypoint controller to implement flying to a particular destination |
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void Copter::auto_wp_start(const Location_Class& dest_loc) |
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{ |
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auto_mode = Auto_WP; |
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// send target to waypoint controller |
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if (!wp_nav->set_wp_destination(dest_loc)) { |
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// failure to set destination can only be because of missing terrain data |
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failsafe_terrain_on_event(); |
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return; |
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} |
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// initialise yaw |
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// To-Do: reset the yaw only when the previous navigation command is not a WP. this would allow removing the special check for ROI |
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if (auto_yaw_mode != AUTO_YAW_ROI) { |
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set_auto_yaw_mode(get_default_auto_yaw_mode(false)); |
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} |
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} |
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// auto_wp_run - runs the auto waypoint controller |
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// called by auto_run at 100hz or more |
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void Copter::auto_wp_run() |
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{ |
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// if not auto armed or motor interlock not enabled set throttle to zero and exit immediately |
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if (!motors->armed() || !ap.auto_armed || !motors->get_interlock()) { |
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// To-Do: reset waypoint origin to current location because copter is probably on the ground so we don't want it lurching left or right on take-off |
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// (of course it would be better if people just used take-off) |
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#if FRAME_CONFIG == HELI_FRAME // Helicopters always stabilize roll/pitch/yaw |
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// call attitude controller |
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attitude_control->input_euler_angle_roll_pitch_euler_rate_yaw(0, 0, 0, get_smoothing_gain()); |
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attitude_control->set_throttle_out(0,false,g.throttle_filt); |
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#else // multicopters do not stabilize roll/pitch/yaw when disarmed |
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motors->set_desired_spool_state(AP_Motors::DESIRED_SPIN_WHEN_ARMED); |
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attitude_control->set_throttle_out_unstabilized(0,true,g.throttle_filt); |
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#endif |
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// clear i term when we're taking off |
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set_throttle_takeoff(); |
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return; |
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} |
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// process pilot's yaw input |
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float target_yaw_rate = 0; |
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if (!failsafe.radio) { |
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// get pilot's desired yaw rate |
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target_yaw_rate = get_pilot_desired_yaw_rate(channel_yaw->get_control_in()); |
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if (!is_zero(target_yaw_rate)) { |
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set_auto_yaw_mode(AUTO_YAW_HOLD); |
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} |
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} |
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// set motors to full range |
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motors->set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED); |
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// run waypoint controller |
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failsafe_terrain_set_status(wp_nav->update_wpnav()); |
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// call z-axis position controller (wpnav should have already updated it's alt target) |
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pos_control->update_z_controller(); |
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// call attitude controller |
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if (auto_yaw_mode == AUTO_YAW_HOLD) { |
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// roll & pitch from waypoint controller, yaw rate from pilot |
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attitude_control->input_euler_angle_roll_pitch_euler_rate_yaw(wp_nav->get_roll(), wp_nav->get_pitch(), target_yaw_rate, get_smoothing_gain()); |
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}else{ |
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// roll, pitch from waypoint controller, yaw heading from auto_heading() |
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attitude_control->input_euler_angle_roll_pitch_yaw(wp_nav->get_roll(), wp_nav->get_pitch(), get_auto_heading(),true, get_smoothing_gain()); |
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} |
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} |
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// auto_spline_start - initialises waypoint controller to implement flying to a particular destination using the spline controller |
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// seg_end_type can be SEGMENT_END_STOP, SEGMENT_END_STRAIGHT or SEGMENT_END_SPLINE. If Straight or Spline the next_destination should be provided |
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void Copter::auto_spline_start(const Location_Class& destination, bool stopped_at_start, |
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AC_WPNav::spline_segment_end_type seg_end_type, |
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const Location_Class& next_destination) |
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{ |
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auto_mode = Auto_Spline; |
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// initialise wpnav |
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if (!wp_nav->set_spline_destination(destination, stopped_at_start, seg_end_type, next_destination)) { |
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// failure to set destination can only be because of missing terrain data |
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failsafe_terrain_on_event(); |
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return; |
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} |
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// initialise yaw |
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// To-Do: reset the yaw only when the previous navigation command is not a WP. this would allow removing the special check for ROI |
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if (auto_yaw_mode != AUTO_YAW_ROI) { |
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set_auto_yaw_mode(get_default_auto_yaw_mode(false)); |
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} |
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} |
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// auto_spline_run - runs the auto spline controller |
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// called by auto_run at 100hz or more |
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void Copter::auto_spline_run() |
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{ |
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// if not auto armed or motor interlock not enabled set throttle to zero and exit immediately |
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if (!motors->armed() || !ap.auto_armed || !motors->get_interlock()) { |
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// To-Do: reset waypoint origin to current location because copter is probably on the ground so we don't want it lurching left or right on take-off |
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// (of course it would be better if people just used take-off) |
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#if FRAME_CONFIG == HELI_FRAME // Helicopters always stabilize roll/pitch/yaw |
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// call attitude controller |
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attitude_control->input_euler_angle_roll_pitch_euler_rate_yaw(0, 0, 0, get_smoothing_gain()); |
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attitude_control->set_throttle_out(0,false,g.throttle_filt); |
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#else // multicopters do not stabilize roll/pitch/yaw when disarmed |
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attitude_control->set_throttle_out_unstabilized(0,true,g.throttle_filt); |
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motors->set_desired_spool_state(AP_Motors::DESIRED_SPIN_WHEN_ARMED); |
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#endif |
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// clear i term when we're taking off |
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set_throttle_takeoff(); |
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return; |
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} |
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// process pilot's yaw input |
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float target_yaw_rate = 0; |
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if (!failsafe.radio) { |
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// get pilot's desired yaw rat |
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target_yaw_rate = get_pilot_desired_yaw_rate(channel_yaw->get_control_in()); |
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if (!is_zero(target_yaw_rate)) { |
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set_auto_yaw_mode(AUTO_YAW_HOLD); |
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} |
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} |
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// set motors to full range |
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motors->set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED); |
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// run waypoint controller |
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wp_nav->update_spline(); |
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// call z-axis position controller (wpnav should have already updated it's alt target) |
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pos_control->update_z_controller(); |
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// call attitude controller |
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if (auto_yaw_mode == AUTO_YAW_HOLD) { |
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// roll & pitch from waypoint controller, yaw rate from pilot |
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attitude_control->input_euler_angle_roll_pitch_euler_rate_yaw(wp_nav->get_roll(), wp_nav->get_pitch(), target_yaw_rate, get_smoothing_gain()); |
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}else{ |
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// roll, pitch from waypoint controller, yaw heading from auto_heading() |
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attitude_control->input_euler_angle_roll_pitch_yaw(wp_nav->get_roll(), wp_nav->get_pitch(), get_auto_heading(), true, get_smoothing_gain()); |
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} |
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} |
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// auto_land_start - initialises controller to implement a landing |
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void Copter::auto_land_start() |
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{ |
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// set target to stopping point |
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Vector3f stopping_point; |
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wp_nav->get_loiter_stopping_point_xy(stopping_point); |
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// call location specific land start function |
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auto_land_start(stopping_point); |
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} |
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// auto_land_start - initialises controller to implement a landing |
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void Copter::auto_land_start(const Vector3f& destination) |
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{ |
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auto_mode = Auto_Land; |
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// initialise loiter target destination |
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wp_nav->init_loiter_target(destination); |
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// initialise position and desired velocity |
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if (!pos_control->is_active_z()) { |
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pos_control->set_alt_target(inertial_nav.get_altitude()); |
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pos_control->set_desired_velocity_z(inertial_nav.get_velocity_z()); |
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} |
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// initialise yaw |
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set_auto_yaw_mode(AUTO_YAW_HOLD); |
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} |
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// auto_land_run - lands in auto mode |
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// called by auto_run at 100hz or more |
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void Copter::auto_land_run() |
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{ |
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// if not auto armed or landed or motor interlock not enabled set throttle to zero and exit immediately |
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if (!motors->armed() || !ap.auto_armed || ap.land_complete || !motors->get_interlock()) { |
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#if FRAME_CONFIG == HELI_FRAME // Helicopters always stabilize roll/pitch/yaw |
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// call attitude controller |
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attitude_control->input_euler_angle_roll_pitch_euler_rate_yaw(0, 0, 0, get_smoothing_gain()); |
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attitude_control->set_throttle_out(0,false,g.throttle_filt); |
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#else |
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motors->set_desired_spool_state(AP_Motors::DESIRED_SPIN_WHEN_ARMED); |
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// multicopters do not stabilize roll/pitch/yaw when disarmed |
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attitude_control->set_throttle_out_unstabilized(0,true,g.throttle_filt); |
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#endif |
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// set target to current position |
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wp_nav->init_loiter_target(); |
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return; |
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} |
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// set motors to full range |
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motors->set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED); |
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land_run_horizontal_control(); |
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land_run_vertical_control(); |
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} |
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// auto_rtl_start - initialises RTL in AUTO flight mode |
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void Copter::auto_rtl_start() |
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{ |
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auto_mode = Auto_RTL; |
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// call regular rtl flight mode initialisation and ask it to ignore checks |
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rtl_init(true); |
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} |
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// auto_rtl_run - rtl in AUTO flight mode |
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// called by auto_run at 100hz or more |
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void Copter::auto_rtl_run() |
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{ |
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// call regular rtl flight mode run function |
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rtl_run(); |
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} |
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// auto_circle_movetoedge_start - initialise waypoint controller to move to edge of a circle with it's center at the specified location |
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// we assume the caller has performed all required GPS_ok checks |
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void Copter::auto_circle_movetoedge_start(const Location_Class &circle_center, float radius_m) |
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{ |
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// convert location to vector from ekf origin |
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Vector3f circle_center_neu; |
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if (!circle_center.get_vector_from_origin_NEU(circle_center_neu)) { |
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// default to current position and log error |
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circle_center_neu = inertial_nav.get_position(); |
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Log_Write_Error(ERROR_SUBSYSTEM_NAVIGATION, ERROR_CODE_FAILED_CIRCLE_INIT); |
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} |
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circle_nav->set_center(circle_center_neu); |
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// set circle radius |
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if (!is_zero(radius_m)) { |
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circle_nav->set_radius(radius_m * 100.0f); |
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} |
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// check our distance from edge of circle |
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Vector3f circle_edge_neu; |
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circle_nav->get_closest_point_on_circle(circle_edge_neu); |
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float dist_to_edge = (inertial_nav.get_position() - circle_edge_neu).length(); |
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// if more than 3m then fly to edge |
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if (dist_to_edge > 300.0f) { |
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// set the state to move to the edge of the circle |
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auto_mode = Auto_CircleMoveToEdge; |
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// convert circle_edge_neu to Location_Class |
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Location_Class circle_edge(circle_edge_neu); |
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// convert altitude to same as command |
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circle_edge.set_alt_cm(circle_center.alt, circle_center.get_alt_frame()); |
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// initialise wpnav to move to edge of circle |
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if (!wp_nav->set_wp_destination(circle_edge)) { |
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// failure to set destination can only be because of missing terrain data |
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failsafe_terrain_on_event(); |
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} |
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// if we are outside the circle, point at the edge, otherwise hold yaw |
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const Vector3f &curr_pos = inertial_nav.get_position(); |
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float dist_to_center = norm(circle_center_neu.x - curr_pos.x, circle_center_neu.y - curr_pos.y); |
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if (dist_to_center > circle_nav->get_radius() && dist_to_center > 500) { |
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set_auto_yaw_mode(get_default_auto_yaw_mode(false)); |
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} else { |
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// vehicle is within circle so hold yaw to avoid spinning as we move to edge of circle |
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set_auto_yaw_mode(AUTO_YAW_HOLD); |
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} |
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} else { |
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auto_circle_start(); |
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} |
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} |
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// auto_circle_start - initialises controller to fly a circle in AUTO flight mode |
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// assumes that circle_nav object has already been initialised with circle center and radius |
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void Copter::auto_circle_start() |
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{ |
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auto_mode = Auto_Circle; |
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// initialise circle controller |
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circle_nav->init(circle_nav->get_center()); |
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} |
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// auto_circle_run - circle in AUTO flight mode |
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// called by auto_run at 100hz or more |
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void Copter::auto_circle_run() |
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{ |
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// call circle controller |
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circle_nav->update(); |
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// call z-axis position controller |
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pos_control->update_z_controller(); |
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|
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// roll & pitch from waypoint controller, yaw rate from pilot |
|
attitude_control->input_euler_angle_roll_pitch_yaw(circle_nav->get_roll(), circle_nav->get_pitch(), circle_nav->get_yaw(),true, get_smoothing_gain()); |
|
} |
|
|
|
#if NAV_GUIDED == ENABLED |
|
// auto_nav_guided_start - hand over control to external navigation controller in AUTO mode |
|
void Copter::auto_nav_guided_start() |
|
{ |
|
auto_mode = Auto_NavGuided; |
|
|
|
// call regular guided flight mode initialisation |
|
guided_init(true); |
|
|
|
// initialise guided start time and position as reference for limit checking |
|
guided_limit_init_time_and_pos(); |
|
} |
|
|
|
// auto_nav_guided_run - allows control by external navigation controller |
|
// called by auto_run at 100hz or more |
|
void Copter::auto_nav_guided_run() |
|
{ |
|
// call regular guided flight mode run function |
|
guided_run(); |
|
} |
|
#endif // NAV_GUIDED |
|
|
|
// auto_loiter_start - initialises loitering in auto mode |
|
// returns success/failure because this can be called by exit_mission |
|
bool Copter::auto_loiter_start() |
|
{ |
|
// return failure if GPS is bad |
|
if (!position_ok()) { |
|
return false; |
|
} |
|
auto_mode = Auto_Loiter; |
|
|
|
Vector3f origin = inertial_nav.get_position(); |
|
|
|
// calculate stopping point |
|
Vector3f stopping_point; |
|
pos_control->get_stopping_point_xy(stopping_point); |
|
pos_control->get_stopping_point_z(stopping_point); |
|
|
|
// initialise waypoint controller target to stopping point |
|
wp_nav->set_wp_origin_and_destination(origin, stopping_point); |
|
|
|
// hold yaw at current heading |
|
set_auto_yaw_mode(AUTO_YAW_HOLD); |
|
|
|
return true; |
|
} |
|
|
|
// auto_loiter_run - loiter in AUTO flight mode |
|
// called by auto_run at 100hz or more |
|
void Copter::auto_loiter_run() |
|
{ |
|
// if not auto armed or motor interlock not enabled set throttle to zero and exit immediately |
|
if (!motors->armed() || !ap.auto_armed || ap.land_complete || !motors->get_interlock()) { |
|
#if FRAME_CONFIG == HELI_FRAME // Helicopters always stabilize roll/pitch/yaw |
|
// call attitude controller |
|
attitude_control->input_euler_angle_roll_pitch_euler_rate_yaw(0, 0, 0, get_smoothing_gain()); |
|
attitude_control->set_throttle_out(0,false,g.throttle_filt); |
|
#else |
|
motors->set_desired_spool_state(AP_Motors::DESIRED_SPIN_WHEN_ARMED); |
|
// multicopters do not stabilize roll/pitch/yaw when disarmed |
|
attitude_control->set_throttle_out_unstabilized(0,true,g.throttle_filt); |
|
#endif |
|
return; |
|
} |
|
|
|
// accept pilot input of yaw |
|
float target_yaw_rate = 0; |
|
if(!failsafe.radio) { |
|
target_yaw_rate = get_pilot_desired_yaw_rate(channel_yaw->get_control_in()); |
|
} |
|
|
|
// set motors to full range |
|
motors->set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED); |
|
|
|
// run waypoint and z-axis position controller |
|
failsafe_terrain_set_status(wp_nav->update_wpnav()); |
|
|
|
pos_control->update_z_controller(); |
|
attitude_control->input_euler_angle_roll_pitch_euler_rate_yaw(wp_nav->get_roll(), wp_nav->get_pitch(), target_yaw_rate, get_smoothing_gain()); |
|
} |
|
|
|
// get_default_auto_yaw_mode - returns auto_yaw_mode based on WP_YAW_BEHAVIOR parameter |
|
// set rtl parameter to true if this is during an RTL |
|
uint8_t Copter::get_default_auto_yaw_mode(bool rtl) |
|
{ |
|
switch (g.wp_yaw_behavior) { |
|
|
|
case WP_YAW_BEHAVIOR_NONE: |
|
return AUTO_YAW_HOLD; |
|
|
|
case WP_YAW_BEHAVIOR_LOOK_AT_NEXT_WP_EXCEPT_RTL: |
|
if (rtl) { |
|
return AUTO_YAW_HOLD; |
|
}else{ |
|
return AUTO_YAW_LOOK_AT_NEXT_WP; |
|
} |
|
|
|
case WP_YAW_BEHAVIOR_LOOK_AHEAD: |
|
return AUTO_YAW_LOOK_AHEAD; |
|
|
|
case WP_YAW_BEHAVIOR_LOOK_AT_NEXT_WP: |
|
default: |
|
return AUTO_YAW_LOOK_AT_NEXT_WP; |
|
} |
|
} |
|
|
|
// set_auto_yaw_mode - sets the yaw mode for auto |
|
void Copter::set_auto_yaw_mode(uint8_t yaw_mode) |
|
{ |
|
// return immediately if no change |
|
if (auto_yaw_mode == yaw_mode) { |
|
return; |
|
} |
|
auto_yaw_mode = yaw_mode; |
|
|
|
// perform initialisation |
|
switch (auto_yaw_mode) { |
|
|
|
case AUTO_YAW_LOOK_AT_NEXT_WP: |
|
// wpnav will initialise heading when wpnav's set_destination method is called |
|
break; |
|
|
|
case AUTO_YAW_ROI: |
|
// point towards a location held in yaw_look_at_WP |
|
yaw_look_at_WP_bearing = ahrs.yaw_sensor; |
|
break; |
|
|
|
case AUTO_YAW_LOOK_AT_HEADING: |
|
// keep heading pointing in the direction held in yaw_look_at_heading |
|
// caller should set the yaw_look_at_heading |
|
break; |
|
|
|
case AUTO_YAW_LOOK_AHEAD: |
|
// Commanded Yaw to automatically look ahead. |
|
yaw_look_ahead_bearing = ahrs.yaw_sensor; |
|
break; |
|
|
|
case AUTO_YAW_RESETTOARMEDYAW: |
|
// initial_armed_bearing will be set during arming so no init required |
|
break; |
|
} |
|
} |
|
|
|
// set_auto_yaw_look_at_heading - sets the yaw look at heading for auto mode |
|
void Copter::set_auto_yaw_look_at_heading(float angle_deg, float turn_rate_dps, int8_t direction, uint8_t relative_angle) |
|
{ |
|
// get current yaw target |
|
int32_t curr_yaw_target = attitude_control->get_att_target_euler_cd().z; |
|
|
|
// get final angle, 1 = Relative, 0 = Absolute |
|
if (relative_angle == 0) { |
|
// absolute angle |
|
yaw_look_at_heading = wrap_360_cd(angle_deg * 100); |
|
} else { |
|
// relative angle |
|
if (direction < 0) { |
|
angle_deg = -angle_deg; |
|
} |
|
yaw_look_at_heading = wrap_360_cd((angle_deg * 100) + curr_yaw_target); |
|
} |
|
|
|
// get turn speed |
|
if (is_zero(turn_rate_dps)) { |
|
// default to regular auto slew rate |
|
yaw_look_at_heading_slew = AUTO_YAW_SLEW_RATE; |
|
}else{ |
|
int32_t turn_rate = (wrap_180_cd(yaw_look_at_heading - curr_yaw_target) / 100) / turn_rate_dps; |
|
yaw_look_at_heading_slew = constrain_int32(turn_rate, 1, 360); // deg / sec |
|
} |
|
|
|
// set yaw mode |
|
set_auto_yaw_mode(AUTO_YAW_LOOK_AT_HEADING); |
|
|
|
// TO-DO: restore support for clockwise and counter clockwise rotation held in cmd.content.yaw.direction. 1 = clockwise, -1 = counterclockwise |
|
} |
|
|
|
// set_auto_yaw_roi - sets the yaw to look at roi for auto mode |
|
void Copter::set_auto_yaw_roi(const Location &roi_location) |
|
{ |
|
// if location is zero lat, lon and altitude turn off ROI |
|
if (roi_location.alt == 0 && roi_location.lat == 0 && roi_location.lng == 0) { |
|
// set auto yaw mode back to default assuming the active command is a waypoint command. A more sophisticated method is required to ensure we return to the proper yaw control for the active command |
|
set_auto_yaw_mode(get_default_auto_yaw_mode(false)); |
|
#if MOUNT == ENABLED |
|
// switch off the camera tracking if enabled |
|
if (camera_mount.get_mode() == MAV_MOUNT_MODE_GPS_POINT) { |
|
camera_mount.set_mode_to_default(); |
|
} |
|
#endif // MOUNT == ENABLED |
|
}else{ |
|
#if MOUNT == ENABLED |
|
// check if mount type requires us to rotate the quad |
|
if(!camera_mount.has_pan_control()) { |
|
roi_WP = pv_location_to_vector(roi_location); |
|
set_auto_yaw_mode(AUTO_YAW_ROI); |
|
} |
|
// send the command to the camera mount |
|
camera_mount.set_roi_target(roi_location); |
|
|
|
// TO-DO: expand handling of the do_nav_roi to support all modes of the MAVLink. Currently we only handle mode 4 (see below) |
|
// 0: do nothing |
|
// 1: point at next waypoint |
|
// 2: point at a waypoint taken from WP# parameter (2nd parameter?) |
|
// 3: point at a location given by alt, lon, lat parameters |
|
// 4: point at a target given a target id (can't be implemented) |
|
#else |
|
// if we have no camera mount aim the quad at the location |
|
roi_WP = pv_location_to_vector(roi_location); |
|
set_auto_yaw_mode(AUTO_YAW_ROI); |
|
#endif // MOUNT == ENABLED |
|
} |
|
} |
|
|
|
// get_auto_heading - returns target heading depending upon auto_yaw_mode |
|
// 100hz update rate |
|
float Copter::get_auto_heading(void) |
|
{ |
|
switch(auto_yaw_mode) { |
|
|
|
case AUTO_YAW_ROI: |
|
// point towards a location held in roi_WP |
|
return get_roi_yaw(); |
|
|
|
case AUTO_YAW_LOOK_AT_HEADING: |
|
// keep heading pointing in the direction held in yaw_look_at_heading with no pilot input allowed |
|
return yaw_look_at_heading; |
|
|
|
case AUTO_YAW_LOOK_AHEAD: |
|
// Commanded Yaw to automatically look ahead. |
|
return get_look_ahead_yaw(); |
|
|
|
case AUTO_YAW_RESETTOARMEDYAW: |
|
// changes yaw to be same as when quad was armed |
|
return initial_armed_bearing; |
|
|
|
case AUTO_YAW_LOOK_AT_NEXT_WP: |
|
default: |
|
// point towards next waypoint. |
|
// we don't use wp_bearing because we don't want the copter to turn too much during flight |
|
return wp_nav->get_yaw(); |
|
} |
|
} |
|
|
|
// auto_payload_place_start - initialises controller to implement a placing |
|
void Copter::auto_payload_place_start() |
|
{ |
|
// set target to stopping point |
|
Vector3f stopping_point; |
|
wp_nav->get_loiter_stopping_point_xy(stopping_point); |
|
|
|
// call location specific place start function |
|
auto_payload_place_start(stopping_point); |
|
|
|
} |
|
|
|
// auto_payload_place_start - initialises controller to implement placement of a load |
|
void Copter::auto_payload_place_start(const Vector3f& destination) |
|
{ |
|
auto_mode = Auto_NavPayloadPlace; |
|
nav_payload_place.state = PayloadPlaceStateType_Calibrating_Hover_Start; |
|
|
|
// initialise loiter target destination |
|
wp_nav->init_loiter_target(destination); |
|
|
|
// initialise position and desired velocity |
|
if (!pos_control->is_active_z()) { |
|
pos_control->set_alt_target(inertial_nav.get_altitude()); |
|
pos_control->set_desired_velocity_z(inertial_nav.get_velocity_z()); |
|
} |
|
|
|
// initialise yaw |
|
set_auto_yaw_mode(AUTO_YAW_HOLD); |
|
} |
|
|
|
bool Copter::auto_payload_place_run_should_run() |
|
{ |
|
// muts be armed |
|
if (!motors->armed()) { |
|
return false; |
|
} |
|
// muts be auto-armed |
|
if (!ap.auto_armed) { |
|
return false; |
|
} |
|
// must not be landed |
|
if (ap.land_complete) { |
|
return false; |
|
} |
|
// interlock must be enabled (i.e. unsafe) |
|
if (!motors->get_interlock()) { |
|
return false; |
|
} |
|
|
|
return true; |
|
} |
|
|
|
// auto_payload_place_run - places an object in auto mode |
|
// called by auto_run at 100hz or more |
|
void Copter::auto_payload_place_run() |
|
{ |
|
if (!auto_payload_place_run_should_run()) { |
|
#if FRAME_CONFIG == HELI_FRAME // Helicopters always stabilize roll/pitch/yaw |
|
// call attitude controller |
|
attitude_control->input_euler_angle_roll_pitch_euler_rate_yaw(0, 0, 0, get_smoothing_gain()); |
|
attitude_control->set_throttle_out(0,false,g.throttle_filt); |
|
#else |
|
motors->set_desired_spool_state(AP_Motors::DESIRED_SPIN_WHEN_ARMED); |
|
// multicopters do not stabilize roll/pitch/yaw when disarmed |
|
attitude_control->set_throttle_out_unstabilized(0,true,g.throttle_filt); |
|
#endif |
|
// set target to current position |
|
wp_nav->init_loiter_target(); |
|
return; |
|
} |
|
|
|
// set motors to full range |
|
motors->set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED); |
|
|
|
switch (nav_payload_place.state) { |
|
case PayloadPlaceStateType_FlyToLocation: |
|
case PayloadPlaceStateType_Calibrating_Hover_Start: |
|
case PayloadPlaceStateType_Calibrating_Hover: |
|
return auto_payload_place_run_loiter(); |
|
case PayloadPlaceStateType_Descending_Start: |
|
case PayloadPlaceStateType_Descending: |
|
return auto_payload_place_run_descend(); |
|
case PayloadPlaceStateType_Releasing_Start: |
|
case PayloadPlaceStateType_Releasing: |
|
case PayloadPlaceStateType_Released: |
|
case PayloadPlaceStateType_Ascending_Start: |
|
case PayloadPlaceStateType_Ascending: |
|
case PayloadPlaceStateType_Done: |
|
return auto_payload_place_run_loiter(); |
|
} |
|
} |
|
|
|
void Copter::auto_payload_place_run_loiter() |
|
{ |
|
// loiter... |
|
land_run_horizontal_control(); |
|
|
|
// run loiter controller |
|
wp_nav->update_loiter(ekfGndSpdLimit, ekfNavVelGainScaler); |
|
|
|
// call attitude controller |
|
const float target_yaw_rate = 0; |
|
attitude_control->input_euler_angle_roll_pitch_euler_rate_yaw(wp_nav->get_roll(), wp_nav->get_pitch(), target_yaw_rate, get_smoothing_gain()); |
|
|
|
// call position controller |
|
pos_control->update_z_controller(); |
|
} |
|
|
|
void Copter::auto_payload_place_run_descend() |
|
{ |
|
land_run_horizontal_control(); |
|
land_run_vertical_control(); |
|
}
|
|
|