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212 lines
8.0 KiB
212 lines
8.0 KiB
#pragma once |
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/* |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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/* |
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Situational awareness for ArduPilot |
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- record a series of moving points in space which should be avoided |
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- produce messages for GCS if a collision risk is detected |
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Peter Barker, May 2016 |
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based on AP_ADSB, Tom Pittenger, November 2015 |
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*/ |
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#include <AP_AHRS/AP_AHRS.h> |
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#include <AP_ADSB/AP_ADSB.h> |
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// F_RCVRY possible parameter values |
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#define AP_AVOIDANCE_RECOVERY_REMAIN_IN_AVOID_ADSB 0 |
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#define AP_AVOIDANCE_RECOVERY_RESUME_PREVIOUS_FLIGHTMODE 1 |
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#define AP_AVOIDANCE_RECOVERY_RTL 2 |
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#define AP_AVOIDANCE_RECOVERY_RESUME_IF_AUTO_ELSE_LOITER 3 |
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#define AP_AVOIDANCE_STATE_RECOVERY_TIME_MS 2000 // we will not downgrade state any faster than this (2 seconds) |
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#define AP_AVOIDANCE_ESCAPE_TIME_SEC 2 // vehicle runs from thread for 2 seconds |
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class AP_Avoidance { |
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public: |
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// obstacle class to hold latest information for a known obstacles |
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class Obstacle { |
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public: |
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MAV_COLLISION_SRC src; |
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uint32_t src_id; |
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uint32_t timestamp_ms; |
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Location _location; |
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Vector3f _velocity; |
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// fields relating to this being a threat. These would be the reason to have a separate list of threats: |
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MAV_COLLISION_THREAT_LEVEL threat_level; |
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float closest_approach_xy; // metres |
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float closest_approach_z; // metres |
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float time_to_closest_approach; // seconds, 3D approach |
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float distance_to_closest_approach; // metres, 3D |
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uint32_t last_gcs_report_time; // millis |
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}; |
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// add obstacle to the list of known obstacles |
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void add_obstacle(uint32_t obstacle_timestamp_ms, |
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const MAV_COLLISION_SRC src, |
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uint32_t src_id, |
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const Location &loc, |
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const Vector3f &vel_ned); |
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void add_obstacle(uint32_t obstacle_timestamp_ms, |
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const MAV_COLLISION_SRC src, |
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uint32_t src_id, |
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const Location &loc, |
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float cog, |
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float hspeed, |
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float vspeed); |
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// update should be called at 10hz or higher |
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void update(); |
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// enable or disable avoidance |
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void enable() { _enabled = true; }; |
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void disable() { _enabled = false; }; |
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// current overall threat level |
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MAV_COLLISION_THREAT_LEVEL current_threat_level() const; |
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// add obstacles into the Avoidance system from MAVLink messages |
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void handle_msg(const mavlink_message_t &msg); |
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// for holding parameters |
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static const struct AP_Param::GroupInfo var_info[]; |
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protected: |
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// constructor |
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AP_Avoidance(AP_AHRS &ahrs, class AP_ADSB &adsb); |
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// top level avoidance handler. This calls the vehicle specific handle_avoidance with requested action |
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void handle_avoidance_local(AP_Avoidance::Obstacle *threat); |
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// avoid the most significant threat. child classes must override this method |
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// function returns the action that it is actually taking |
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virtual MAV_COLLISION_ACTION handle_avoidance(const AP_Avoidance::Obstacle *obstacle, MAV_COLLISION_ACTION requested_action) = 0; |
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// recover after all threats have cleared. child classes must override this method |
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// recovery_action is from F_RCVRY parameter |
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virtual void handle_recovery(uint8_t recovery_action) = 0; |
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uint32_t _last_state_change_ms = 0; |
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MAV_COLLISION_THREAT_LEVEL _threat_level = MAV_COLLISION_THREAT_LEVEL_NONE; |
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// gcs notification |
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// specifies how long we should continue sending messages about a threat after it has cleared |
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static const uint8_t _gcs_cleared_messages_duration = 5; // seconds |
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uint32_t _gcs_cleared_messages_first_sent; |
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void handle_threat_gcs_notify(AP_Avoidance::Obstacle *threat); |
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AP_Avoidance::Obstacle *most_serious_threat(); |
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// returns an entry from the MAV_COLLISION_ACTION representative |
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// of what the current avoidance handler is up to. |
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MAV_COLLISION_ACTION mav_avoidance_action() { return _latest_action; } |
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// get target destination that best gets vehicle away from the nearest obstacle |
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bool get_destination_perpendicular(const AP_Avoidance::Obstacle *obstacle, Vector3f &newdest_neu, const float wp_speed_xy, const float wp_speed_z, const uint8_t _minimum_avoid_height); |
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// get unit vector away from the nearest obstacle |
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bool get_vector_perpendicular(const AP_Avoidance::Obstacle *obstacle, Vector3f &vec_neu); |
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// helper functions to calculate destination to get us away from obstacle |
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// Note: v1 is NED |
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static Vector3f perpendicular_xyz(const Location &p1, const Vector3f &v1, const Location &p2); |
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static Vector2f perpendicular_xy(const Location &p1, const Vector3f &v1, const Location &p2); |
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// reference to AHRS, so we can ask for our position, heading and speed |
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const AP_AHRS &_ahrs; |
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private: |
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// constants |
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const uint32_t MAX_OBSTACLE_AGE_MS = 5000; // obstacles that have not been heard from for 5 seconds are removed from the list |
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const static uint8_t _gcs_notify_interval = 1; // seconds |
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// speed below which we will fly directly away from a threat |
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// rather than perpendicular to its velocity: |
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const uint8_t _low_velocity_threshold = 1; // meters/second |
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// check to see if we are initialised (and possibly do initialisation) |
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bool check_startup(); |
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// initialize _obstacle_list |
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void init(); |
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// free _obstacle_list |
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void deinit(); |
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// get unique id for adsb |
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uint32_t src_id_for_adsb_vehicle(AP_ADSB::adsb_vehicle_t vehicle) const; |
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void check_for_threats(); |
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void update_threat_level(const Location &my_loc, |
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const Vector3f &my_vel, |
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AP_Avoidance::Obstacle &obstacle); |
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// calls into the AP_ADSB library to retrieve vehicle data |
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void get_adsb_samples(); |
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// returns true if the obstacle should be considered more of a |
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// threat than the current most serious threat |
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bool obstacle_is_more_serious_threat(const AP_Avoidance::Obstacle &obstacle) const; |
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// internal variables |
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AP_Avoidance::Obstacle *_obstacles; |
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uint8_t _obstacles_allocated; |
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uint8_t _obstacle_count; |
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int8_t _current_most_serious_threat; |
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MAV_COLLISION_ACTION _latest_action = MAV_COLLISION_ACTION_NONE; |
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// external references |
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class AP_ADSB &_adsb; |
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// parameters |
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AP_Int8 _enabled; |
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AP_Int8 _obstacles_max; |
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AP_Int8 _fail_action; |
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AP_Int8 _fail_recovery; |
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AP_Int8 _fail_time_horizon; |
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AP_Int16 _fail_distance_xy; |
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AP_Int16 _fail_distance_z; |
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AP_Int16 _fail_altitude_minimum; |
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AP_Int8 _warn_action; |
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AP_Int8 _warn_time_horizon; |
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AP_Float _warn_distance_xy; |
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AP_Float _warn_distance_z; |
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}; |
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float closest_distance_between_radial_and_point(const Vector2f &w, |
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const Vector2f &p); |
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float closest_approach_xy(const Location &my_loc, |
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const Vector3f &my_vel, |
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const Location &obstacle_loc, |
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const Vector3f &obstacle_vel, |
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uint8_t time_horizon); |
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float closest_approach_z(const Location &my_loc, |
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const Vector3f &my_vel, |
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const Location &obstacle_loc, |
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const Vector3f &obstacle_vel, |
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uint8_t time_horizon);
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