.. |
benchmarks
|
AP_Math: add missing ; on benchmark test
|
4 years ago |
examples
|
AP_Math: alternative quaternion rotation test
|
5 years ago |
tests
|
AP_Math: added test for vector2f rotate
|
5 years ago |
tools/geodesic_grid
|
AP_Math: ensure that we use environment Python interpreter
|
5 years ago |
AP_GeodesicGrid.cpp
|
AP_Math: remove use of Vector3 as function
|
5 years ago |
AP_GeodesicGrid.h
|
…
|
|
AP_Math.cpp
|
AP_Math: add function to convert any base to any base
|
4 years ago |
AP_Math.h
|
AP_Math: add function to convert any base to any base
|
4 years ago |
bitwise.cpp
|
AP_Math: add bitwise fetch/load 16, 24, 32bit operations
|
4 years ago |
bitwise.h
|
AP_Math: add bitwise fetch/load 16, 24, 32bit operations
|
4 years ago |
crc.cpp
|
AP_Math: added CRCs needed by AP_MSP
|
5 years ago |
crc.h
|
AP_Math: added CRCs needed by AP_MSP
|
5 years ago |
definitions.h
|
AP_Math: added speed/distance conversions
|
6 years ago |
location.cpp
|
AP_Math: move line_path_proportion to Location
|
6 years ago |
location.h
|
AP_Math: add WARN_IF_UNUSED to bool methods
|
6 years ago |
location_double.cpp
|
AP_Math: split out double precision location functions
|
7 years ago |
matrix3.cpp
|
AP_Math: remove use of Vector3 as function
|
5 years ago |
matrix3.h
|
AP_Math: add WARN_IF_UNUSED to bool methods
|
6 years ago |
matrixN.cpp
|
AP_Math: change optimisation from -O3 to -O2
|
5 years ago |
matrixN.h
|
AP_Math: added matrixN for soaring controller
|
8 years ago |
matrix_alg.cpp
|
AP_Math: disable INEXACT flag from Float exception
|
5 years ago |
polygon.cpp
|
AP_Math: change optimisation from -O3 to -O2
|
5 years ago |
polygon.h
|
AP_Math: add WARN_IF_UNUSED to bool methods
|
6 years ago |
quaternion.cpp
|
AP_Math: create and use INTERNAL_ERROR macro so we get line numbers
|
5 years ago |
quaternion.h
|
AP_Math: add quaternion rotate, from_rotation and invert
|
5 years ago |
rotations.h
|
AP_Math: move HALF_SQRT_2 def to rotation.h
|
5 years ago |
spline5.cpp
|
AP_Math: const correctness
|
6 years ago |
spline5.h
|
AP_Math: added support for cubic spline interpolation
|
7 years ago |
vector2.cpp
|
AP_Math: added rotate() method to Vector2f
|
5 years ago |
vector2.h
|
AP_Math: added rotate() method to Vector2f
|
5 years ago |
vector3.cpp
|
AP_Math: Added function to calculate shortest distance betwwen point and line segment in 3D
|
5 years ago |
vector3.h
|
AP_Math: Added function to calculate shortest distance betwwen point and line segment in 3D
|
5 years ago |
vectorN.h
|
AP_Math: added matrixN for soaring controller
|
8 years ago |