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133 lines
3.8 KiB
133 lines
3.8 KiB
// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*- |
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/* |
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* logic for dealing with the current command in the mission and home location |
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*/ |
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#include "Plane.h" |
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/* |
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* set_next_WP - sets the target location the vehicle should fly to |
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*/ |
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void Plane::set_next_WP(const struct Location &loc) |
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{ |
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if (auto_state.next_wp_no_crosstrack) { |
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// we should not try to cross-track for this waypoint |
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prev_WP_loc = current_loc; |
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// use cross-track for the next waypoint |
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auto_state.next_wp_no_crosstrack = false; |
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auto_state.no_crosstrack = true; |
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} else { |
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// copy the current WP into the OldWP slot |
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prev_WP_loc = next_WP_loc; |
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auto_state.no_crosstrack = false; |
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} |
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// Load the next_WP slot |
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// --------------------- |
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next_WP_loc = loc; |
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// if lat and lon is zero, then use current lat/lon |
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// this allows a mission to contain a "loiter on the spot" |
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// command |
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if (next_WP_loc.lat == 0 && next_WP_loc.lng == 0) { |
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next_WP_loc.lat = current_loc.lat; |
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next_WP_loc.lng = current_loc.lng; |
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// additionally treat zero altitude as current altitude |
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if (next_WP_loc.alt == 0) { |
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next_WP_loc.alt = current_loc.alt; |
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next_WP_loc.flags.relative_alt = false; |
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next_WP_loc.flags.terrain_alt = false; |
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} |
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} |
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// convert relative alt to absolute alt |
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if (next_WP_loc.flags.relative_alt) { |
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next_WP_loc.flags.relative_alt = false; |
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next_WP_loc.alt += home.alt; |
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} |
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// are we already past the waypoint? This happens when we jump |
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// waypoints, and it can cause us to skip a waypoint. If we are |
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// past the waypoint when we start on a leg, then use the current |
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// location as the previous waypoint, to prevent immediately |
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// considering the waypoint complete |
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if (location_passed_point(current_loc, prev_WP_loc, next_WP_loc)) { |
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gcs_send_text(MAV_SEVERITY_WARNING, "Resetting prev_WP"); |
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prev_WP_loc = current_loc; |
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} |
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// used to control FBW and limit the rate of climb |
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// ----------------------------------------------- |
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set_target_altitude_location(next_WP_loc); |
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// zero out our loiter vals to watch for missed waypoints |
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loiter_angle_reset(); |
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setup_glide_slope(); |
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setup_turn_angle(); |
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loiter_angle_reset(); |
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} |
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void Plane::set_guided_WP(void) |
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{ |
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if (g.loiter_radius < 0) { |
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loiter.direction = -1; |
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} else { |
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loiter.direction = 1; |
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} |
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// copy the current location into the OldWP slot |
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// --------------------------------------- |
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prev_WP_loc = current_loc; |
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// Load the next_WP slot |
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// --------------------- |
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next_WP_loc = guided_WP_loc; |
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// used to control FBW and limit the rate of climb |
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// ----------------------------------------------- |
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set_target_altitude_current(); |
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update_flight_stage(); |
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setup_glide_slope(); |
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setup_turn_angle(); |
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loiter_angle_reset(); |
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} |
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// run this at setup on the ground |
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// ------------------------------- |
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void Plane::init_home() |
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{ |
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gcs_send_text(MAV_SEVERITY_WARNING, "init home"); |
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ahrs.set_home(gps.location()); |
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home_is_set = HOME_SET_NOT_LOCKED; |
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Log_Write_Home_And_Origin(); |
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GCS_MAVLINK::send_home_all(gps.location()); |
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gcs_send_text_fmt("gps alt: %lu", (unsigned long)home.alt); |
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// Save Home to EEPROM |
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mission.write_home_to_storage(); |
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// Save prev loc |
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// ------------- |
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next_WP_loc = prev_WP_loc = home; |
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} |
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/* |
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update home location from GPS |
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this is called as long as we have 3D lock and the arming switch is |
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not pushed |
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*/ |
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void Plane::update_home() |
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{ |
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if (home_is_set == HOME_SET_NOT_LOCKED) { |
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ahrs.set_home(gps.location()); |
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Log_Write_Home_And_Origin(); |
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GCS_MAVLINK::send_home_all(gps.location()); |
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} |
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barometer.update_calibration(); |
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}
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