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551 lines
21 KiB
551 lines
21 KiB
/* |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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|
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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#include "AP_OADijkstra.h" |
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#include <AC_Fence/AC_Fence.h> |
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#include <AP_AHRS/AP_AHRS.h> |
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#include <AP_Logger/AP_Logger.h> |
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#define OA_DIJKSTRA_EXPANDING_ARRAY_ELEMENTS_PER_CHUNK 32 // expanding arrays for inner polygon fence and paths to destination will grow in increments of 20 elements |
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#define OA_DIJKSTRA_POLYGON_SHORTPATH_NOTSET_IDX 255 // index use to indicate we do not have a tentative short path for a node |
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/// Constructor |
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AP_OADijkstra::AP_OADijkstra() : |
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_polyfence_pts(OA_DIJKSTRA_EXPANDING_ARRAY_ELEMENTS_PER_CHUNK), |
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_short_path_data(OA_DIJKSTRA_EXPANDING_ARRAY_ELEMENTS_PER_CHUNK), |
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_path(OA_DIJKSTRA_EXPANDING_ARRAY_ELEMENTS_PER_CHUNK) |
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{ |
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} |
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// calculate a destination to avoid the polygon fence |
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// returns DIJKSTRA_STATE_SUCCESS and populates origin_new and destination_new if avoidance is required |
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AP_OADijkstra::AP_OADijkstra_State AP_OADijkstra::update(const Location ¤t_loc, const Location &destination, Location& origin_new, Location& destination_new) |
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{ |
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// require ekf origin to have been set |
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struct Location ekf_origin {}; |
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if (!AP::ahrs().get_origin(ekf_origin)) { |
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AP::logger().Write_OADijkstra(DIJKSTRA_STATE_NOT_REQUIRED, 0, 0, destination, destination); |
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return DIJKSTRA_STATE_NOT_REQUIRED; |
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} |
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// no avoidance required if fence is disabled |
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if (!polygon_fence_enabled()) { |
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AP::logger().Write_OADijkstra(DIJKSTRA_STATE_NOT_REQUIRED, 0, 0, destination, destination); |
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return DIJKSTRA_STATE_NOT_REQUIRED; |
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} |
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// no avoidance required if destination is same as current location |
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if (current_loc.same_latlon_as(destination)) { |
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return DIJKSTRA_STATE_NOT_REQUIRED; |
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} |
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// check for fence updates |
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if (check_polygon_fence_updated()) { |
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_polyfence_with_margin_ok = false; |
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_polyfence_visgraph_ok = false; |
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_shortest_path_ok = false; |
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} |
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// create inner polygon fence |
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if (!_polyfence_with_margin_ok) { |
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_polyfence_with_margin_ok = create_polygon_fence_with_margin(_polyfence_margin * 100.0f); |
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if (!_polyfence_with_margin_ok) { |
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AP::logger().Write_OADijkstra(DIJKSTRA_STATE_ERROR, 0, 0, destination, destination); |
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return DIJKSTRA_STATE_ERROR; |
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} |
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} |
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// create visgraph for inner polygon fence |
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if (!_polyfence_visgraph_ok) { |
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_polyfence_visgraph_ok = create_polygon_fence_visgraph(); |
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if (!_polyfence_visgraph_ok) { |
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_shortest_path_ok = false; |
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AP::logger().Write_OADijkstra(DIJKSTRA_STATE_ERROR, 0, 0, destination, destination); |
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return DIJKSTRA_STATE_ERROR; |
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} |
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} |
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// rebuild path if destination has changed |
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if (!destination.same_latlon_as(_destination_prev)) { |
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_destination_prev = destination; |
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_shortest_path_ok = false; |
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} |
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// calculate shortest path from current_loc to destination |
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if (!_shortest_path_ok) { |
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_shortest_path_ok = calc_shortest_path(current_loc, destination); |
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if (!_shortest_path_ok) { |
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AP::logger().Write_OADijkstra(DIJKSTRA_STATE_ERROR, 0, 0, destination, destination); |
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return DIJKSTRA_STATE_ERROR; |
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} |
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// start from 2nd point on path (first is the original origin) |
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_path_idx_returned = 1; |
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} |
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// path has been created, return latest point |
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Vector2f dest_pos; |
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if (get_shortest_path_point(_path_idx_returned, dest_pos)) { |
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// for the first point return origin as current_loc |
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Vector2f origin_pos; |
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if ((_path_idx_returned > 0) && get_shortest_path_point(_path_idx_returned-1, origin_pos)) { |
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// convert offset from ekf origin to Location |
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Location temp_loc(Vector3f(origin_pos.x, origin_pos.y, 0.0f)); |
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origin_new = temp_loc; |
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} else { |
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// for first point use current loc as origin |
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origin_new = current_loc; |
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} |
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// convert offset from ekf origin to Location |
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Location temp_loc(Vector3f(dest_pos.x, dest_pos.y, 0.0f)); |
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destination_new = destination; |
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destination_new.lat = temp_loc.lat; |
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destination_new.lng = temp_loc.lng; |
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// check if we should advance to next point for next iteration |
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const bool near_oa_wp = current_loc.get_distance(destination_new) <= 2.0f; |
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const bool past_oa_wp = current_loc.past_interval_finish_line(origin_new, destination_new); |
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if (near_oa_wp || past_oa_wp) { |
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_path_idx_returned++; |
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} |
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// log success |
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AP::logger().Write_OADijkstra(DIJKSTRA_STATE_SUCCESS, _path_idx_returned, _path_numpoints, destination, destination_new); |
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return DIJKSTRA_STATE_SUCCESS; |
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} |
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// we have reached the destination so avoidance is no longer required |
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AP::logger().Write_OADijkstra(DIJKSTRA_STATE_NOT_REQUIRED, 0, 0, destination, destination); |
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return DIJKSTRA_STATE_NOT_REQUIRED; |
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} |
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// returns true if polygon fence is enabled |
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bool AP_OADijkstra::polygon_fence_enabled() const |
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{ |
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const AC_Fence *fence = AC_Fence::get_singleton(); |
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if (fence == nullptr) { |
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return false; |
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} |
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if (!fence->is_polygon_valid()) { |
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return false; |
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} |
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return ((fence->get_enabled_fences() & AC_FENCE_TYPE_POLYGON) > 0); |
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} |
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// check if polygon fence has been updated since we created the inner fence. returns true if changed |
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bool AP_OADijkstra::check_polygon_fence_updated() const |
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{ |
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// exit immediately if polygon fence is not enabled |
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const AC_Fence *fence = AC_Fence::get_singleton(); |
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if (fence == nullptr) { |
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return false; |
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} |
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return (_polyfence_update_ms != fence->get_boundary_update_ms()); |
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} |
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// create a smaller polygon fence within the existing polygon fence |
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// returns true on success |
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bool AP_OADijkstra::create_polygon_fence_with_margin(float margin_cm) |
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{ |
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// exit immediately if polygon fence is not enabled |
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const AC_Fence *fence = AC_Fence::get_singleton(); |
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if (fence == nullptr) { |
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return false; |
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} |
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// get polygon boundary |
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uint16_t num_points; |
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const Vector2f* boundary = fence->get_boundary_points(num_points); |
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if ((boundary == nullptr) || (num_points < 3)) { |
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return false; |
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} |
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// expand fence point array if required |
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if (!_polyfence_pts.expand_to_hold(num_points)) { |
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return false; |
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} |
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// for each point on polygon fence |
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// Note: boundary is "unclosed" meaning the last point is *not* the same as the first |
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for (uint8_t i=0; i<num_points; i++) { |
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// find points before and after current point (relative to current point) |
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const uint8_t before_idx = (i == 0) ? num_points-1 : i-1; |
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const uint8_t after_idx = (i == num_points-1) ? 0 : i+1; |
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Vector2f before_pt = boundary[before_idx] - boundary[i]; |
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Vector2f after_pt = boundary[after_idx] - boundary[i]; |
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// if points are overlapping fail |
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if (before_pt.is_zero() || after_pt.is_zero() || (before_pt == after_pt)) { |
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return false; |
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} |
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// scale points to be unit vectors |
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before_pt.normalize(); |
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after_pt.normalize(); |
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// calculate intermediate point and scale to margin |
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Vector2f intermediate_pt = (after_pt + before_pt) * 0.5f; |
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float intermediate_len = intermediate_pt.length(); |
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intermediate_pt *= (margin_cm / intermediate_len); |
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// find final point which is inside the original polygon |
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_polyfence_pts[i] = boundary[i] + intermediate_pt; |
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if (Polygon_outside(_polyfence_pts[i], boundary, num_points)) { |
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_polyfence_pts[i] = boundary[i] - intermediate_pt; |
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if (Polygon_outside(_polyfence_pts[i], boundary, num_points)) { |
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// could not find a point on either side that was within the fence so fail |
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// this can happen if fence lines are closer than margin_cm |
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return false; |
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} |
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} |
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} |
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// update number of fence points |
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_polyfence_numpoints = num_points; |
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// record fence update time so we don't process this exact fence again |
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_polyfence_update_ms = fence->get_boundary_update_ms(); |
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return true; |
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} |
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// create a visibility graph of the polygon fence |
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// returns true on success |
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// requires create_polygon_fence_with_margin to have been run |
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bool AP_OADijkstra::create_polygon_fence_visgraph() |
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{ |
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// exit immediately if no polygon fence (with margin) |
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if (_polyfence_numpoints == 0) { |
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return false; |
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} |
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// exit immediately if polygon fence is not enabled |
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const AC_Fence *fence = AC_Fence::get_singleton(); |
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if (fence == nullptr) { |
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return false; |
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} |
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// get polygon boundary |
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uint16_t num_points; |
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const Vector2f* boundary = fence->get_boundary_points(num_points); |
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if ((boundary == nullptr) || (num_points < 3)) { |
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return false; |
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} |
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// fail if more than number of polygon points algorithm can handle |
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if (num_points >= OA_DIJKSTRA_POLYGON_SHORTPATH_NOTSET_IDX) { |
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return false; |
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} |
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// clear polygon visibility graph |
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_polyfence_visgraph.clear(); |
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// calculate distance from each polygon fence point to all other points |
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for (uint8_t i=0; i<_polyfence_numpoints-1; i++) { |
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const Vector2f &start1 = _polyfence_pts[i]; |
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for (uint8_t j=i+1; j<_polyfence_numpoints; j++) { |
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const Vector2f &end1 = _polyfence_pts[j]; |
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Vector2f intersection; |
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// ToDo: calculation below could be sped up by removing unused intersection and |
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// skipping segments we know are parallel to our fence-with-margin segments |
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if (!Polygon_intersects(boundary, num_points, start1, end1, intersection)) { |
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// line segment does not intersect with original fence so add to visgraph |
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_polyfence_visgraph.add_item({AP_OAVisGraph::OATYPE_FENCE_POINT, i}, |
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{AP_OAVisGraph::OATYPE_FENCE_POINT, j}, |
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(_polyfence_pts[i] - _polyfence_pts[j]).length()); |
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} |
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} |
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} |
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return true; |
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} |
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// updates visibility graph for a given position which is an offset (in cm) from the ekf origin |
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// to add an additional position (i.e. the destination) set add_extra_position = true and provide the position in the extra_position argument |
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// requires create_polygon_fence_with_margin to have been run |
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// returns true on success |
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bool AP_OADijkstra::update_visgraph(AP_OAVisGraph& visgraph, const AP_OAVisGraph::OAItemID& oaid, const Vector2f &position, bool add_extra_position, Vector2f extra_position) |
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{ |
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// exit immediately if no polygon fence (with margin) |
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if (_polyfence_numpoints == 0) { |
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return false; |
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} |
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// exit immediately if polygon fence is not enabled |
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const AC_Fence *fence = AC_Fence::get_singleton(); |
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if (fence == nullptr) { |
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return false; |
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} |
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// get polygon boundary |
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uint16_t num_points; |
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const Vector2f* boundary = fence->get_boundary_points(num_points); |
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if ((boundary == nullptr) || (num_points < 3)) { |
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return false; |
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} |
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// clear visibility graph |
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visgraph.clear(); |
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// calculate distance from extra_position to all fence points |
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for (uint8_t i=0; i<_polyfence_numpoints; i++) { |
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Vector2f intersection; |
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if (!Polygon_intersects(boundary, num_points, position, _polyfence_pts[i], intersection)) { |
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// line segment does not intersect with original fence so add to visgraph |
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visgraph.add_item(oaid, {AP_OAVisGraph::OATYPE_FENCE_POINT, i}, (position - _polyfence_pts[i]).length()); |
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} |
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// ToDo: store infinity when there is no clear path between points to allow faster search later |
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} |
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// add extra point to visibility graph if it doesn't intersect with polygon fence |
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if (add_extra_position) { |
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Vector2f intersection; |
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if (!Polygon_intersects(boundary, num_points, position, extra_position, intersection)) { |
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visgraph.add_item(oaid, {AP_OAVisGraph::OATYPE_DESTINATION, 0}, (position - extra_position).length()); |
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} |
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} |
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return true; |
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} |
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// update total distance for all nodes visible from current node |
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// curr_node_idx is an index into the _short_path_data array |
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void AP_OADijkstra::update_visible_node_distances(node_index curr_node_idx) |
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{ |
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// sanity check |
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if (curr_node_idx > _short_path_data_numpoints) { |
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return; |
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} |
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// get current node for convenience |
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const ShortPathNode &curr_node = _short_path_data[curr_node_idx]; |
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// for each visibility graph |
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const AP_OAVisGraph* visgraphs[] = {&_polyfence_visgraph, &_destination_visgraph}; |
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for (uint8_t v=0; v<ARRAY_SIZE(visgraphs); v++) { |
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// skip if empty |
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const AP_OAVisGraph &curr_visgraph = *visgraphs[v]; |
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if (curr_visgraph.num_items() == 0) { |
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continue; |
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} |
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// search visibility graph for items visible from current_node |
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for (uint8_t i=0; i<curr_visgraph.num_items(); i++) { |
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const AP_OAVisGraph::VisGraphItem &item = curr_visgraph[i]; |
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// match if current node's id matches either of the id's in the graph (i.e. either end of the vector) |
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if ((curr_node.id == item.id1) || (curr_node.id == item.id2)) { |
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AP_OAVisGraph::OAItemID matching_id = (curr_node.id == item.id1) ? item.id2 : item.id1; |
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// find item's id in node array |
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node_index item_node_idx; |
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if (find_node_from_id(matching_id, item_node_idx)) { |
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// if current node's distance + distance to item is less than item's current distance, update item's distance |
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const float dist_to_item_via_current_node = _short_path_data[curr_node_idx].distance_cm + item.distance_cm; |
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if (dist_to_item_via_current_node < _short_path_data[item_node_idx].distance_cm) { |
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// update item's distance and set "distance_from_idx" to current node's index |
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_short_path_data[item_node_idx].distance_cm = dist_to_item_via_current_node; |
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_short_path_data[item_node_idx].distance_from_idx = curr_node_idx; |
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} |
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} |
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} |
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} |
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} |
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} |
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// find a node's index into _short_path_data array from it's id (i.e. id type and id number) |
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// returns true if successful and node_idx is updated |
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bool AP_OADijkstra::find_node_from_id(const AP_OAVisGraph::OAItemID &id, node_index &node_idx) const |
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{ |
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switch (id.id_type) { |
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case AP_OAVisGraph::OATYPE_SOURCE: |
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// source node is always the first node |
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if (_short_path_data_numpoints > 0) { |
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node_idx = 0; |
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return true; |
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} |
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break; |
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case AP_OAVisGraph::OATYPE_DESTINATION: |
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// destination is always the 2nd node |
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if (_short_path_data_numpoints > 1) { |
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node_idx = 1; |
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return true; |
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} |
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break; |
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case AP_OAVisGraph::OATYPE_FENCE_POINT: |
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// must be a fence node which start from 3rd node |
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if (_short_path_data_numpoints > id.id_num + 2) { |
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node_idx = id.id_num + 2; |
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return true; |
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} |
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break; |
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} |
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// could not find node |
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return false; |
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} |
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// find index of node with lowest tentative distance (ignore visited nodes) |
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// returns true if successful and node_idx argument is updated |
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bool AP_OADijkstra::find_closest_node_idx(node_index &node_idx) const |
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{ |
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node_index lowest_idx = 0; |
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float lowest_dist = FLT_MAX; |
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// scan through all nodes looking for closest |
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for (node_index i=0; i<_short_path_data_numpoints; i++) { |
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const ShortPathNode &node = _short_path_data[i]; |
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if (!node.visited && (node.distance_cm < lowest_dist)) { |
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lowest_idx = i; |
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lowest_dist = node.distance_cm; |
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} |
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} |
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if (lowest_dist < FLT_MAX) { |
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node_idx = lowest_idx; |
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return true; |
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} |
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return false; |
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} |
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// calculate shortest path from origin to destination |
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// returns true on success |
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// requires create_polygon_fence_with_margin and create_polygon_fence_visgraph to have been run |
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// resulting path is stored in _shortest_path array as vector offsets from EKF origin |
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bool AP_OADijkstra::calc_shortest_path(const Location &origin, const Location &destination) |
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{ |
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// convert origin and destination to offsets from EKF origin |
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Vector2f origin_NE, destination_NE; |
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if (!origin.get_vector_xy_from_origin_NE(origin_NE) || !destination.get_vector_xy_from_origin_NE(destination_NE)) { |
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return false; |
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} |
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// create origin and destination visgraphs of polygon points |
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update_visgraph(_source_visgraph, {AP_OAVisGraph::OATYPE_SOURCE, 0}, origin_NE, true, destination_NE); |
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update_visgraph(_destination_visgraph, {AP_OAVisGraph::OATYPE_DESTINATION, 0}, destination_NE); |
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// expand _short_path_data if necessary |
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if (!_short_path_data.expand_to_hold(2 + _polyfence_numpoints)) { |
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return false; |
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} |
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// add origin and destination (node_type, id, visited, distance_from_idx, distance_cm) to short_path_data array |
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_short_path_data[0] = {{AP_OAVisGraph::OATYPE_SOURCE, 0}, false, 0, 0}; |
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_short_path_data[1] = {{AP_OAVisGraph::OATYPE_DESTINATION, 0}, false, OA_DIJKSTRA_POLYGON_SHORTPATH_NOTSET_IDX, FLT_MAX}; |
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_short_path_data_numpoints = 2; |
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// add fence points to short_path_data array (node_type, id, visited, distance_from_idx, distance_cm) |
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for (uint8_t i=0; i<_polyfence_numpoints; i++) { |
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_short_path_data[_short_path_data_numpoints++] = {{AP_OAVisGraph::OATYPE_FENCE_POINT, i}, false, OA_DIJKSTRA_POLYGON_SHORTPATH_NOTSET_IDX, FLT_MAX}; |
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} |
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// start algorithm from source point |
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node_index current_node_idx = 0; |
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// update nodes visible from source point |
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for (uint8_t i=0; i<_source_visgraph.num_items(); i++) { |
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node_index node_idx; |
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if (find_node_from_id(_source_visgraph[i].id2, node_idx)) { |
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_short_path_data[node_idx].distance_cm = _source_visgraph[i].distance_cm; |
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_short_path_data[node_idx].distance_from_idx = current_node_idx; |
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} else { |
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return false; |
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} |
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} |
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// mark source node as visited |
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_short_path_data[current_node_idx].visited = true; |
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// move current_node_idx to node with lowest distance |
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while (find_closest_node_idx(current_node_idx)) { |
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// update distances to all neighbours of current node |
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update_visible_node_distances(current_node_idx); |
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// mark current node as visited |
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_short_path_data[current_node_idx].visited = true; |
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} |
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// extract path starting from destination |
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bool success = false; |
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node_index nidx; |
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if (!find_node_from_id({AP_OAVisGraph::OATYPE_DESTINATION,0}, nidx)) { |
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return false; |
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} |
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_path_numpoints = 0; |
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while (true) { |
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// fail if out of space |
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if (_path_numpoints >= _path.max_items()) { |
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if (!_path.expand()) { |
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break; |
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} |
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} |
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// fail if newest node has invalid distance_from_index |
|
if ((_short_path_data[nidx].distance_from_idx == OA_DIJKSTRA_POLYGON_SHORTPATH_NOTSET_IDX) || |
|
(_short_path_data[nidx].distance_cm >= FLT_MAX)) { |
|
break; |
|
} else { |
|
// add node's id to path array |
|
_path[_path_numpoints] = _short_path_data[nidx].id; |
|
_path_numpoints++; |
|
|
|
// we are done if node is the source |
|
if (_short_path_data[nidx].id.id_type == AP_OAVisGraph::OATYPE_SOURCE) { |
|
success = true; |
|
break; |
|
} else { |
|
// follow node's "distance_from_idx" to previous node on path |
|
nidx = _short_path_data[nidx].distance_from_idx; |
|
} |
|
} |
|
} |
|
// update source and destination for by get_shortest_path_point |
|
if (success) { |
|
_path_source = origin_NE; |
|
_path_destination = destination_NE; |
|
} |
|
|
|
return success; |
|
} |
|
|
|
// return point from final path as an offset (in cm) from the ekf origin |
|
bool AP_OADijkstra::get_shortest_path_point(uint8_t point_num, Vector2f& pos) |
|
{ |
|
if ((_path_numpoints == 0) || (point_num >= _path_numpoints)) { |
|
return false; |
|
} |
|
|
|
// get id from path |
|
AP_OAVisGraph::OAItemID id = _path[_path_numpoints - point_num - 1]; |
|
|
|
// convert id to a position offset from EKF origin |
|
switch (id.id_type) { |
|
case AP_OAVisGraph::OATYPE_SOURCE: |
|
pos = _path_source; |
|
return true; |
|
case AP_OAVisGraph::OATYPE_DESTINATION: |
|
pos = _path_destination; |
|
return true; |
|
case AP_OAVisGraph::OATYPE_FENCE_POINT: |
|
// sanity check polygon fence has the point |
|
if (id.id_num < _polyfence_numpoints) { |
|
pos = _polyfence_pts[id.id_num]; |
|
return true; |
|
} |
|
return false; |
|
} |
|
|
|
// we should never reach here but just in case |
|
return false; |
|
}
|
|
|