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315 lines
12 KiB
315 lines
12 KiB
#include "Plane.h" |
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/* |
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is_flying and crash detection logic |
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*/ |
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#define CRASH_DETECTION_DELAY_MS 500 |
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#define IS_FLYING_IMPACT_TIMER_MS 3000 |
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#define GPS_IS_FLYING_SPEED_CMS 150 |
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/* |
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Do we think we are flying? |
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Probabilistic method where a bool is low-passed and considered a probability. |
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*/ |
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void Plane::update_is_flying_5Hz(void) |
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{ |
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float aspeed; |
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bool is_flying_bool; |
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uint32_t now_ms = AP_HAL::millis(); |
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uint32_t ground_speed_thresh_cm = (aparm.min_gndspeed_cm > 0) ? ((uint32_t)(aparm.min_gndspeed_cm*0.9f)) : GPS_IS_FLYING_SPEED_CMS; |
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bool gps_confirmed_movement = (gps.status() >= AP_GPS::GPS_OK_FIX_3D) && |
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(gps.ground_speed_cm() >= ground_speed_thresh_cm); |
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// airspeed at least 75% of stall speed? |
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bool airspeed_movement = ahrs.airspeed_estimate(&aspeed) && (aspeed >= (MAX(aparm.airspeed_min,2)*0.75f)); |
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if (quadplane.is_flying()) { |
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is_flying_bool = true; |
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} else if(arming.is_armed()) { |
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// when armed assuming flying and we need overwhelming evidence that we ARE NOT flying |
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// short drop-outs of GPS are common during flight due to banking which points the antenna in different directions |
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bool gps_lost_recently = (gps.last_fix_time_ms() > 0) && // we have locked to GPS before |
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(gps.status() < AP_GPS::GPS_OK_FIX_2D) && // and it's lost now |
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(now_ms - gps.last_fix_time_ms() < 5000); // but it wasn't that long ago (<5s) |
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if ((auto_state.last_flying_ms > 0) && gps_lost_recently) { |
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// we've flown before, remove GPS constraints temporarily and only use airspeed |
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is_flying_bool = airspeed_movement; // moving through the air |
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} else { |
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// we've never flown yet, require good GPS movement |
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is_flying_bool = airspeed_movement || // moving through the air |
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gps_confirmed_movement; // locked and we're moving |
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} |
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if (control_mode == AUTO) { |
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/* |
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make is_flying() more accurate during various auto modes |
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*/ |
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// Detect X-axis deceleration for probable ground impacts. |
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// Limit the max probability so it can decay faster. This |
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// will not change the is_flying state, anything above 0.1 |
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// is "true", it just allows it to decay faster once we decide we |
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// aren't flying using the normal schemes |
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if (g.crash_accel_threshold == 0) { |
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crash_state.impact_detected = false; |
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} else if (ins.get_accel_peak_hold_neg_x() < -(g.crash_accel_threshold)) { |
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// large deceleration detected, lets lower confidence VERY quickly |
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crash_state.impact_detected = true; |
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crash_state.impact_timer_ms = now_ms; |
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if (isFlyingProbability > 0.2f) { |
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isFlyingProbability = 0.2f; |
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} |
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} else if (crash_state.impact_detected && |
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(now_ms - crash_state.impact_timer_ms > IS_FLYING_IMPACT_TIMER_MS)) { |
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// no impacts seen in a while, clear the flag so we stop clipping isFlyingProbability |
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crash_state.impact_detected = false; |
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} |
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switch (flight_stage) |
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{ |
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case AP_Vehicle::FixedWing::FLIGHT_TAKEOFF: |
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break; |
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case AP_Vehicle::FixedWing::FLIGHT_NORMAL: |
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if (in_preLaunch_flight_stage()) { |
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// while on the ground, an uncalibrated airspeed sensor can drift to 7m/s so |
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// ensure we aren't showing a false positive. |
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is_flying_bool = false; |
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crash_state.is_crashed = false; |
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auto_state.started_flying_in_auto_ms = 0; |
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} |
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break; |
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case AP_Vehicle::FixedWing::FLIGHT_VTOL: |
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// TODO: detect ground impacts |
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break; |
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case AP_Vehicle::FixedWing::FLIGHT_LAND: |
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if (landing.is_on_approach() && auto_state.sink_rate > 0.2f) { |
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is_flying_bool = true; |
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} |
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break; |
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case AP_Vehicle::FixedWing::FLIGHT_ABORT_LAND: |
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if (auto_state.sink_rate < -0.5f) { |
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// steep climb |
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is_flying_bool = true; |
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} |
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break; |
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default: |
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break; |
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} // switch |
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} |
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} else { |
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// when disarmed assume not flying and need overwhelming evidence that we ARE flying |
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is_flying_bool = airspeed_movement && gps_confirmed_movement; |
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if ((flight_stage == AP_Vehicle::FixedWing::FLIGHT_TAKEOFF) || landing.is_flaring()) { |
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is_flying_bool = false; |
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} |
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} |
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if (!crash_state.impact_detected || !is_flying_bool) { |
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// when impact is detected, enforce a clip. Only allow isFlyingProbability to go down, not up. |
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// low-pass the result. |
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// coef=0.15f @ 5Hz takes 3.0s to go from 100% down to 10% (or 0% up to 90%) |
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isFlyingProbability = (0.85f * isFlyingProbability) + (0.15f * (float)is_flying_bool); |
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} |
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/* |
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update last_flying_ms so we always know how long we have not |
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been flying for. This helps for crash detection and auto-disarm |
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*/ |
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bool new_is_flying = is_flying(); |
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// we are flying, note the time |
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if (new_is_flying) { |
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auto_state.last_flying_ms = now_ms; |
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if (!previous_is_flying) { |
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// just started flying in any mode |
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started_flying_ms = now_ms; |
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} |
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if ((control_mode == AUTO) && |
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((auto_state.started_flying_in_auto_ms == 0) || !previous_is_flying) ) { |
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// We just started flying, note that time also |
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auto_state.started_flying_in_auto_ms = now_ms; |
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} |
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} |
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previous_is_flying = new_is_flying; |
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adsb.set_is_flying(new_is_flying); |
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#if FRSKY_TELEM_ENABLED == ENABLED |
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frsky_telemetry.set_is_flying(new_is_flying); |
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#endif |
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#if STATS_ENABLED == ENABLED |
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g2.stats.set_flying(new_is_flying); |
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#endif |
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crash_detection_update(); |
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Log_Write_Status(); |
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// tell AHRS flying state |
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ahrs.set_likely_flying(new_is_flying); |
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} |
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/* |
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return true if we think we are flying. This is a probabilistic |
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estimate, and needs to be used very carefully. Each use case needs |
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to be thought about individually. |
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*/ |
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bool Plane::is_flying(void) |
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{ |
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if (hal.util->get_soft_armed()) { |
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if (quadplane.is_flying_vtol()) { |
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return true; |
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} |
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// when armed, assume we're flying unless we probably aren't |
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return (isFlyingProbability >= 0.1f); |
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} |
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// when disarmed, assume we're not flying unless we probably are |
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return (isFlyingProbability >= 0.9f); |
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} |
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/* |
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* Determine if we have crashed |
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*/ |
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void Plane::crash_detection_update(void) |
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{ |
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if (control_mode != AUTO || !aparm.crash_detection_enable) |
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{ |
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// crash detection is only available in AUTO mode |
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crash_state.debounce_timer_ms = 0; |
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crash_state.is_crashed = false; |
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return; |
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} |
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uint32_t now_ms = AP_HAL::millis(); |
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bool crashed_near_land_waypoint = false; |
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bool crashed = false; |
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bool been_auto_flying = (auto_state.started_flying_in_auto_ms > 0) && |
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(now_ms - auto_state.started_flying_in_auto_ms >= 2500); |
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if (!is_flying() && arming.is_armed()) |
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{ |
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if (landing.is_expecting_impact()) { |
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// We should be nice and level-ish in this flight stage. If not, we most |
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// likely had a crazy landing. Throttle is inhibited already at the flare |
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// but go ahead and notify GCS and perform any additional post-crash actions. |
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// Declare a crash if we are oriented more that 60deg in pitch or roll |
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if (!crash_state.checkedHardLanding && // only check once |
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been_auto_flying && |
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(labs(ahrs.roll_sensor) > 6000 || labs(ahrs.pitch_sensor) > 6000)) { |
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crashed = true; |
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// did we "crash" within 75m of the landing location? Probably just a hard landing |
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crashed_near_land_waypoint = |
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get_distance(current_loc, mission.get_current_nav_cmd().content.location) < 75; |
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// trigger hard landing event right away, or never again. This inhibits a false hard landing |
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// event when, for example, a minute after a good landing you pick the plane up and |
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// this logic is still running and detects the plane is on its side as you carry it. |
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crash_state.debounce_timer_ms = now_ms; |
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crash_state.debounce_time_total_ms = 0; // no debounce |
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} |
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crash_state.checkedHardLanding = true; |
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} else if (landing.is_on_approach()) { |
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// when altitude gets low, we automatically flare so ground crashes |
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// most likely can not be triggered from here. However, |
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// a crash into a tree would be caught here. |
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if (been_auto_flying) { |
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crashed = true; |
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crash_state.debounce_time_total_ms = CRASH_DETECTION_DELAY_MS; |
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} |
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} else { |
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switch (flight_stage) |
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{ |
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case AP_Vehicle::FixedWing::FLIGHT_TAKEOFF: |
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if (g.takeoff_throttle_min_accel > 0 && |
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!throttle_suppressed) { |
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// if you have an acceleration holding back throttle, but you met the |
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// accel threshold but still not fying, then you either shook/hit the |
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// plane or it was a failed launch. |
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crashed = true; |
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crash_state.debounce_time_total_ms = CRASH_DETECTION_DELAY_MS; |
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} |
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// TODO: handle auto missions without NAV_TAKEOFF mission cmd |
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break; |
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case AP_Vehicle::FixedWing::FLIGHT_NORMAL: |
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if (!in_preLaunch_flight_stage() && been_auto_flying) { |
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crashed = true; |
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crash_state.debounce_time_total_ms = CRASH_DETECTION_DELAY_MS; |
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} |
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break; |
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case AP_Vehicle::FixedWing::FLIGHT_VTOL: |
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// we need a totally new method for this |
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crashed = false; |
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break; |
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default: |
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break; |
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} // switch |
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} |
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} else { |
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crash_state.checkedHardLanding = false; |
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} |
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if (!crashed) { |
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// reset timer |
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crash_state.debounce_timer_ms = 0; |
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} else if (crash_state.debounce_timer_ms == 0) { |
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// start timer |
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crash_state.debounce_timer_ms = now_ms; |
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} else if ((now_ms - crash_state.debounce_timer_ms >= crash_state.debounce_time_total_ms) && !crash_state.is_crashed) { |
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crash_state.is_crashed = true; |
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if (aparm.crash_detection_enable == CRASH_DETECT_ACTION_BITMASK_DISABLED) { |
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if (crashed_near_land_waypoint) { |
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gcs().send_text(MAV_SEVERITY_CRITICAL, "Hard landing detected. No action taken"); |
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} else { |
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gcs().send_text(MAV_SEVERITY_EMERGENCY, "Crash detected. No action taken"); |
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} |
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} |
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else { |
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if (aparm.crash_detection_enable & CRASH_DETECT_ACTION_BITMASK_DISARM) { |
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disarm_motors(); |
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} |
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if (crashed_near_land_waypoint) { |
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gcs().send_text(MAV_SEVERITY_CRITICAL, "Hard landing detected"); |
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} else { |
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gcs().send_text(MAV_SEVERITY_EMERGENCY, "Crash detected"); |
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} |
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} |
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} |
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} |
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/* |
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* return true if we are in a pre-launch phase of an auto-launch, typically used in bungee launches |
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*/ |
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bool Plane::in_preLaunch_flight_stage(void) { |
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return (control_mode == AUTO && |
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throttle_suppressed && |
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flight_stage == AP_Vehicle::FixedWing::FLIGHT_NORMAL && |
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mission.get_current_nav_cmd().id == MAV_CMD_NAV_TAKEOFF && |
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!quadplane.is_vtol_takeoff(mission.get_current_nav_cmd().id)); |
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} |
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